chicken2


loki666

rtems gp32 bsp maintainer
Joined
Dec 27, 2003
Messages
288
Age
43
Location
Belgium
Website
loki666-gp32.blogspot.com
ok, here is my first port, it's chicken2 from brainchild
it's still in beta (no highscore, no sound and no blood) but really playable
the aim of the game is to blow as much chickens as you can in 60 sec :)

have fun, and tell me what do you think of it

just copy the files in gp:\gpmm

EDIT this is the last version with intro,blood and sound, and menu
EDIT remove the old chicken2 files before updating
EDIT final release with highscores and the source code (remove old files)
EDIT if someone could post it in the public forum so everyone can d/l
 
indeed, but some shots decrease your remaining time and some increase it, but i didnt found what difference make it
and the aim is too max the score so dont waste your shots
im going to release the sources once it's finished
 
great game, but i found this game engine could be very usefull to make a Scorched earth for gp32.
The maps , the shots physics and collision effects are perfect for this.
loki666 , make a view to this game if you don't played before ;)
Of course, if your release the source code (thanks foir this) everyone can do it :D
 
Im gonna try this because I played the original a couple years ago and it was bloody and funny as hell.

great game, but i found this game engine could be very usefull to make a Scorched earth for gp32.
The maps , the shots physics and collision effects are perfect for this.
loki666 , make a view to this game if you don't played before
Of course, if your release the source code (thanks foir this) everyone can do it

why not just port Frontal Assault insted of using this engine?

http://www.apex-designs.net/frontalassault.html
 
re: Chicken2

Nice game, I like it! Keep it up!

re: Front Assault

Agh! AMOS Basic! Means nightmare to port, as you need AMOS to even view the source code !
 
like Squidge said, the file uses AMOS format.
I downloaded the sources some days ago and i couldn't open it. If someone can extract the sources and put it on zip or rar format and upload it here i will be verya pleased :rolleyes:
 
Heh, i find the Windows icon specially clever in the game * i blew it up :D *

i Ditto the wanting of a port of Scorched Earth/FrontalAssault
Sidenote: There is a Sorched Earth 3d/Sorched3d, kinda awkward to control the camera, but the land reminds me of B&W, it also fun to blow up the land as well as your opponents
 
this game is really great! :D

Just the blood is missing ;)

But really great job this game is very addictive...

...and now i'm gonna play it again :D


Sorry for my bad english i'm german
 
Your game is brilliant. :p :D :lol:
But I think there might be a bug
At the end of the time limit it just freezes. :unsure:
 
thanx for ur comments...
for those who wants the sources code, it's on the brainchild site
all i did to make it works is rip off all pc stuff (like keyboard and sound blaster) and used an asm function to convert the VGA video buffer into a GP32 video buffer
and bang it worked (you can find it here)
ok now go back to work... keep in touch for the next release :D

if any1 of u managed to runs the old dos version, please tell me the mains differences with mine because the dos version didnt run on my computeur
thanx
 
so here is the blood

changes:
BLOOD BLOOD BLOOD
use 'r' to move the cursor faster
'no one can escape' mode: now u have to kill ALL the damn chickens (in previous release if one escape, he turned back, now u loose :p )
shooting dont decrease time anymore... (ive killed 750 chickens in one round)
firsts slow down. damn the blood eats cpu (the game is running @133Mhz)

have fun

please update your fxe with the attachement in my next post
 
gonna try it out in a sec, but there was blood in the first attachment, after you kill some chickens they expload and if you kill enough the ground where the green is starts getting red, more you kill, deeper the red is in that area

Heh with this engine you cane make many shooter games like Duckhunt or somtin ^^;;
 
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