Bomberman World Gp

Discussion in 'News zone' started by Orion_, Mar 12, 2004.

  1. Orion_

    Orion_ Still Fresh

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    the first public beta is now available ! :)

    check it out: on my website :)
     
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  2. NiN^_^NiN

    NiN^_^NiN YOUR AUSSIE GP32 GURU!!!!!!!!&#3

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  3. goop

    goop Still Fresh

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    Looks veeery sweet! Gonna put it on my SMC as soon as i get my GP32 (hopefully today :) )

    Would be mad shit with Bomberman Link play :ph34r:
     
  4. jegHegy

    jegHegy Now on LSD!

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    very nice work, Orion. i found the controls to be a teensy bit laggy, but it's not really noticable. keep it up.
     
  5. NiN^_^NiN

    NiN^_^NiN YOUR AUSSIE GP32 GURU!!!!!!!!&#3

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    I just played it and its great :) the controls are fine its good game but 1 thing

    are u allowed to place a bomb down while you keep walking? in this u have t stop to place it im just wondering if the same must be done in bomberman?

    great work :)

    I'd like to see a RF link version usb internet bersion would be to slow for this :(

    But great work it look and afeels nice :)

    :ph34r:
     
  6. true karma

    true karma Member

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    Very nice work, first Mya Mya rocket, the metal slug demo, Giana's return and now this, all seems very promising for the gp32 scene.
     
  7. Orion_

    Orion_ Still Fresh

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    you're right, I will correct this in the next version. this is still a beta :)

    hehe, buy me 2 RF Link and another GP32 and I promise you to see what I can do for it. ;)
     
  8. Sonic-NKT

    Sonic-NKT Very Active Member

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    Very cool, a friend also had a demodisc of this game and we played it with no brake... :)
    its really cool to see this on the gp32.
    THANKS!!!


    PS:perhaps im stupid but i didnt saw any updates :) like more bombs..
    hope you insert them in the next release
     
  9. NiN^_^NiN

    NiN^_^NiN YOUR AUSSIE GP32 GURU!!!!!!!!&#3

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    I'd be willing to buy u a RF link

    I wouldnt ever use the feature but if it helps other people i would :)

    also there is some RF code u can get i think ryleh will give it to u if u ask :)

    :ph34r:
     
  10. Squidge

    Squidge Certified Guru

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    Wow, nice work :) Seems impressive so far apart from the few flaws already mentioned.
     
  11. Wolfsclaw

    Wolfsclaw can't be longer than 2 months right?

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    the screens are amazing i will put this on my smc as fast as im home :eek:
    i luuuv bomberman (playing super bomberman 5 on snes and bomberman 94 on pce all the time :p )
     
  12. Orion_

    Orion_ Still Fresh

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    ho, you were in IRC when I released the pre-beta ? ^^
    well, in this version, the only update are: less bug :)
    and a lot better AI. (the AI of the prebeta were ... <_<)
     
    Last edited by a moderator: Feb 2, 2016
  13. watzza_uppa

    watzza_uppa Guest

    Looks AMAZING
    :lol:
     
  14. Mikey

    Mikey Lost in Space

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    looking at you through the window right now.
    Nice, controls are slow but nice :D
     
  15. declaration

    declaration "

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    feels very polished. I love this.
    It will definitely be staying on my SMC untill newer versions.
     
  16. synkro

    synkro 0xdeadbeef

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    I only play against humans, because the AI is just to easy...
     
    Last edited by a moderator: Feb 2, 2016
  17. The Mole

    The Mole Member

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    Some feedback!

    I know this is only a demo version and you will be most likely working on the things i am about to suggest but just incase i will anyway:

    1) Scoring system just to keep track of how many games players have won
    2) Items ( extra bombs, flame extenders and so on)
    3) The ability to drop bombs on the move

    Something else i would like to see (not sure if you can do it) get 3 of the punch icons and you will be able to use the b button to punch and freeze your oponent to the spot for 1 second. If you do go ahead with that maybe you should be able to toggle it on/off in an options screen.

    Now for the praise :)

    The graphics are sweet as is the music, the arenas are the classic Bomberman ones (great) and the control system is working out well ( apart from now being able to drop on the move), the range of characters is also nice.

    Overall its a very promising project with some updates could be a GP32 great.
     
  18. divadsci

    divadsci ahah i'm customised!

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    very very nice

    but the flames seem a little too long, maybe shorten them and then add in the flame extending powerups?
     
  19. frolik

    frolik Bass Invader

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    anyone got a link? I tried both of them and they're broken...
     
  20. Steve-O

    Steve-O Very Active Member

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    works for me
     

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