Discussion in 'News zone' started by Orion_, Mar 12, 2004.
the first public beta is now available !
check it out: on my website
I'm downloading now
for the people who can't find it it's here
Tell you what i think but it had nice screenshots a quality game for the gp32 it seems ^_^
Looks veeery sweet! Gonna put it on my SMC as soon as i get my GP32 (hopefully today )
Would be mad shit with Bomberman Link play h34r:
very nice work, Orion. i found the controls to be a teensy bit laggy, but it's not really noticable. keep it up.
I just played it and its great the controls are fine its good game but 1 thing
are u allowed to place a bomb down while you keep walking? in this u have t stop to place it im just wondering if the same must be done in bomberman?
I'd like to see a RF link version usb internet bersion would be to slow for this
But great work it look and afeels nice
Very nice work, first Mya Mya rocket, the metal slug demo, Giana's return and now this, all seems very promising for the gp32 scene.
you're right, I will correct this in the next version. this is still a beta
hehe, buy me 2 RF Link and another GP32 and I promise you to see what I can do for it.
Very cool, a friend also had a demodisc of this game and we played it with no brake...
its really cool to see this on the gp32.
PSerhaps im stupid but i didnt saw any updates like more bombs..
hope you insert them in the next release
I'd be willing to buy u a RF link
I wouldnt ever use the feature but if it helps other people i would
also there is some RF code u can get i think ryleh will give it to u if u ask
Wow, nice work Seems impressive so far apart from the few flaws already mentioned.
the screens are amazing i will put this on my smc as fast as im home
i luuuv bomberman (playing super bomberman 5 on snes and bomberman 94 on pce all the time )
ho, you were in IRC when I released the pre-beta ? ^^
well, in this version, the only update are: less bug
and a lot better AI. (the AI of the prebeta were ... <_<)
Nice, controls are slow but nice
feels very polished. I love this.
It will definitely be staying on my SMC untill newer versions.
I only play against humans, because the AI is just to easy...
I know this is only a demo version and you will be most likely working on the things i am about to suggest but just incase i will anyway:
1) Scoring system just to keep track of how many games players have won
2) Items ( extra bombs, flame extenders and so on)
3) The ability to drop bombs on the move
Something else i would like to see (not sure if you can do it) get 3 of the punch icons and you will be able to use the b button to punch and freeze your oponent to the spot for 1 second. If you do go ahead with that maybe you should be able to toggle it on/off in an options screen.
Now for the praise
The graphics are sweet as is the music, the arenas are the classic Bomberman ones (great) and the control system is working out well ( apart from now being able to drop on the move), the range of characters is also nice.
Overall its a very promising project with some updates could be a GP32 great.
very very nice
but the flames seem a little too long, maybe shorten them and then add in the flame extending powerups?
anyone got a link? I tried both of them and they're broken...
works for me
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