Arx Fatalis goes open source...


hell yeah! now a Pandora port and then its time to replay this.
Well, let's await a Linux port first as the game relies heavily upon DirectX.


<edit>Actually, Winelib might help there and an ARM port of winelib does exist</edit>
 
Last edited by a moderator:
This is special! I want to draw runes on the screen with the Stylus. I love Arx Fatalis. Poor game, overshadowed by Morrowind like it was. It still is a great replay.
 
That looks amazing. If that gets onto the Pandora ill happily chuck the dev some money
 
...DirectX.


<edit>Actually, Winelib might help there and an ARM port of winelib does exist</edit>
No. Winelib has absolutely nothing to do with DirectX.


And don't forget: Even if it was available for ARM, the DirectX stuff of Wine is still pretty useless for us, it translates Direct3D calls to OpenGL. One would need to port it over to OpenGL ES first, which is surely a horrible task including LOTS of work.
 
No. Winelib has absolutely nothing to do with DirectX.
Ah, yes. You are right. So, Arx Fatalis has to be manually ported to OpenGL and OpenGL ES.


Hmmm. That's a big effort.


Has any group already stepped forward for a Linux port? If so, we should push OpenGL ES into the picture ASAP. That will ease porting to Pandora later on.
 
Back
Top