we didn'tXian Long said:wait when did we get ds emulation?
Wait, what? How do I get the feeling here that you've downloaded them separately rather than with a single svn checkout?keaft said:I'm a big fan of the Zeq2lite project. I actually downloaded each and every individual file off their server to play the dang thing... It was totally worth it... Amazing game there.
keaft said:"Play station 1:
Hmm... I have no love for playstation...
Maybe being portable it will convert me."
guizm said:keaft said:"Play station 1:
Hmm... I have no love for playstation...
Maybe being portable it will convert me."
What? Come on, you don't like neither metal gear or any final fantasy, spyro the dragon...? you should give them a change, and now with the psx emu for pandora at launch you have a nice way to play it.
DroneB Dev said:aww the old times when you just played ate played more and slept
Source pleaseDS emulation is working on the Pandora, just not too well yet. Someone compiled it and tested it, they got around 10fps in 2D games.
They were using DeSmuME.
mmm, so with optimalisation we could get 10FPS in 3d games and with a little more we can get 15FPS in both 2d and 3d - playable.Enverex said:DS emulation is working on the Pandora, just not too well yet. Someone compiled it and tested it, they got around 10fps in 2D games.
They were using DeSmuME.
Luftwaffles said:Source pleaseDS emulation is working on the Pandora, just not too well yet. Someone compiled it and tested it, they got around 10fps in 2D games.
They were using DeSmuME.
Cpasjuste said:I did try desmume for fun on my pandora board. Since i know nothing in asm, there is no optimisation at all. On 2d games, i get around 10 fps or less while the cpu is clocked at 800mhz, either when using sdl or openglES for 2d rendering.
Sugar_Kane said:I can't imagine it would be very practical trying to play ds games on one screen though
Enverex said:Luftwaffles said:Source pleaseDS emulation is working on the Pandora, just not too well yet. Someone compiled it and tested it, they got around 10fps in 2D games.
They were using DeSmuME.
http://www.gp32x.de/board/index.php?/topic/49175-2-players-simultaneusly-nds-question/page__view__findpost__p__749698
Cpasjuste said:I did try desmume for fun on my pandora board. Since i know nothing in asm, there is no optimisation at all. On 2d games, i get around 10 fps or less while the cpu is clocked at 800mhz, either when using sdl or openglES for 2d rendering.
Sugar_Kane said:I can't imagine it would be very practical trying to play ds games on one screen though
God Ginrai said:Thanks Craig, EvilDragon, MWeston, and all the devs involved with the OS
Thanks DaveC for the cool design
Thanks Pickle and cpasjuste for the awesome and numerous ports
Thanks Squidge for SquidgeSNES and everything else you've done.
Thanks Notaz for PicoDrive, and the 32X emulation whenever you add it
Thanks Ari64 so much for the N64 emulator
Thanks efegea for Pangea
Thanks Eniko for PanMMO
Thanks firefox (that is the name of the Atari Jaguar dev, right?)
Thanks to the guy who got Craig and Co. the in with TI to get the OMAP processor
And thanks to anyone who I have failed to mention. (of which I'm sure there are many)
-God Ginrai