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    I have made this silly little thing over the break...

    https://www.youtube.com/embed/xtgkiT_uhj0?feature=oembed (Astute readers may remember development on this was halted indefinitely after some rotter broke into my car and stole the flash drive with the source backups on it. It's back.) if you're wondering what happened to the multiplayer...
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    Handheld RPG desperately needs an open source replacement + code monkey for hire

    Not sure if this is the right board for this, but... <joke type="facetious" kind="troll face"> I'd like to request a port of this, please: http://www.youtube.com/watch?v=RPsPCgVZilI </joke> More seriously, I wish there were a Sh*ning Soul II type game for the OpenPandora, I feel like...
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    Question for EvilDragon

    Hi all, For the rest of the week, I'm in Berlin, DE for a conference. IIRC, this is EvilDragon's territory; ED (or any other Pandorians here), if you see this, do you want to go get a pint sometime this week? BTW: the pushcart in Alexanderplatz that sells Mai Tais and Pina Coladas is...
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    Pandora sighted in the wild!

    I was at the Maker Faire in California over the weekend, and, as luck would have it, one of the people manning the Beagleboard display had his Pandora with him, so we sat and shot the breeze for a bit. Who else has run into other OP users in real life? Incidentally, Craig, Jason from TI...
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    Emily's Curious Adventure

    A few weeks ago, I posted a prototype of a directional-gravity platformer to General Talk, and it seems to have been quite a success. I'm now moving forward with making an entire game out of it. Herein shall be my devblog. Occasionally, I'll post demos as appropriate. I should mention that...
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    TCP/IP over bluetooth

    Apologies if it's been asked before, but is there any way to establish a TCP connection between two Pandoras over Bluetooth?
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    Prototype P(h)riday

    I had an interesting idea for an action RPG last night and hurriedly bashed out the following prototype (see attachment). The way I envision it, the exploration will be room-based, like La Mulana or Maze Of Galious, but instead of ladders, we'll have directional gravity instead. What do you...
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    In-game advertising: gathering thoughts, opinions on the matter

    Hi all, Here's a hypothetical situation for you: Suppose there was a fairly compelling Pandora game that would, once every four or five launches, attempt to fetch and display a targeted, non-trashy ad banner on exit that would launch the default browser when clicked on (let's assume it...
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    LCD Ribbon Cable Repair: Is this DIYable?

    Hi all, My Pandora seems to have come down with Ribbon Cable Syndrome, and rather than adding to OP's plate, I thought I'd have a stab at repairing it myself. Has there been a tutorial posted on how to do this, and is it fairly straightforward? (If the answer to either of those is 'no', I'd...
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    While We're Waiting...

    I'm posting this here so it gets the maximum amount of readers and also attracts attention from people who may be able to help in various ways, but are not coders; this is really something everyone can contribute to. While we're waiting for more Pandoras to arrive, let's try to create some...
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    Ld48 Game-Making Competition Coming Up

    Hi all, The 19th running of the Ludum Dare 48-hour game creation contest kicks off in eight days. Let's get some OpenPandora entries up there and rock their world! Entry details, rules and a friendly community of indie and homebrew people can be found at http://www.ludumdare.com/compo/.
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    Fullscreen 400X240 With Allegro 4

    Hi all, I'm not sure how many people here use Allegro, as it seems to be less popular than SDL, but if you are using it or working on porting an older full-screen app that 'expects' 320x240 and ran into performance issues with stretch_blit(), this might be of use to you. When I initialize my...
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    What Might Cause This To Fail?

    Hi, In my code, I'm trying to do this: system("ofbset -fb /dev/fb1 -pos 0 0 -size 800 480 -mem 192000 -en 1 "); system("fbset -fb /dev/fb1 -g 400 240 400 240 16"); fbdev = open("/dev/fb1", O_RDONLY); if(fbdev == -1) exit(2); scrn_ptr = mmap(0,400 * 240 * 2, PROT_WRITE | PROT_READ...
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    Displaying A Quake Ii Model

    Good evening all, I'm trying to load and display a .MD2 file1 like so: load: put into array and draw: But nothing appears. I've verified that the correct arrays (vertex, tex coord and normal) are enabled and the pointers to them are set, that I can draw something else (a simple textured...
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    Having Trouble Creating An Egl Context

    Good morning, In my code, I'm doing the following: #define DUH_WHERE_AM_I(x) fprintf(stderr,"%s, ln %d: %s\n",__FILE__,__LINE__,x) #include <X11/Xlib.h> #include <X11/Xutil.h> #include <GLES/gl.h> #include <GLES/egl.h> static EGLint const attributes[] = { EGL_BLUE_SIZE, 5, EGL_GREEN_SIZE...
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    Problem With Loading Images (Allegro 4.4)

    Hi all, I'm encountering a problem with loading images in Allegro. In my code, I'm doing the following: /******************************************************************************/ BITMAP *sprite; BITMAP *layer1; BITMAP *layer2; BITMAP *layer3; BITMAP *dbuf...
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    Help With Autoconfig And Allegro 4

    Apologies for starting a new thread, but can someone out there in Pandora dev land attempt to download Allegro 4.2.3.1 (or 4.4.x, if you wish), unpack it, then in the directory where it got unpacked to, run sh ./fix.sh unix then sh ./configure --disable-color8 and finally make, and post any...
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    The 256X256X256 Thread

    I'm starting this thread half for fun and half to give Pandora fans with 3D skills a place to showcase their work and/or pair up with coders who want to deliver 3D content, but don't have the time or know-how to build low-poly models themselves. 256 triangles and a 256x256 texture seem like...
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    Is It Worth Getting A Beagleboard?

    Hi all, I have a Pandora project in mind, but I ordered last October, so I'm probably like 3997th in the queue, and as such, am partially blocked. With this in mind, do you think it's worth getting a BeagleBoard in order to be able to start working in advance? Are they similar enough that...
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    Saga Of Ryzom Becomes Free Software

    The scoop: Ryzom goes opensource. I realize this game is probably a bit heavyweight and many models might have to be remade with less triangles, etc, but do you all think that this is a port candidate for Pandora (over the longterm, I wouldn't expect it to be ready by ship day)?
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