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  1. cjam

    SDL2 on Pyra: configure flags and patches

    Hello, running an arm device with native opengl-es2 support, and gl4es installed is giving us some problems. One thing I'm unable to do is get SDL2 games to init opengl-es, when openGL.so is visible to them. The documentation I find specifies SDL2 selects the gl backend in this order of...
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