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    Compiling Kernel Modules on the Pandora Itself?

    Hi All, Has anyone managed to compile custom kernel modules on the Pandora itself? So far I've got the following:  - git clone git://git.openpandora.org/pandora-kernel.git  - linked pandora-kernel to /lib/modules/build/  - changed ARCH=arm and KVER=3.2.45 in Makefile for my module...
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    rtl8188eu USB Adaptor Driver

    Hi All, Wondering if we could get the rtl8188eu module added to SuperZaxxon for the next release? There's source available for Raspberry Pi here: https://github.com/liwei/rpi-rtl8188eu If it can't be included I'll try and get it to compile on my Pandora and post the resulting .ko here for...
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    A Query About Game Engines And Timers

    Hi All, Just a quick query to see how everyone else manages timers in their own code. Let me give some background. Currently I have a sprite class that loads in a descriptor file that tells it what sprite-sheet to use, the number of frames, the frame-rate, the dimensions of each frame on the...
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    Entities / Animations / Sprites

    Hi All, I'm currently trying to extend my little SDL demo to include animations and I'm wondering how best to implement the classes to achieve this. Currently I have the following: Engine Entity Player The Engine runs the game loop and has a member "vector<Entity*> EntityList". On each loop...
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    GP2X File Structure

    Hi everyone, A couple of questions: Question 1: Code and File Stucture (*answered) I am just getting back into C/C++ programming (gp2x style ;)) and I wanted to know your thoughts on a few things. While not gp2x specific it would be nice to know what others think. Anyways.. as you all know...
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    Fw 2.0.0 Questions

    Hi All... New FW 2.0.0 user. Just wanted to know what some of the extra features in the menus are about. Under Settings -> System there is an button to show more options within the menu called "Menu Extensions". When moved to the On position a whole bunch of option are visible. Can someone...
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    Fw 2.0.0 = Screen Flickering

    Hi All, I was always very reluctant to upgrade FW and as a result I have always been using FW 1.0.1 from day dot. Yesterday I worked up the courage to upgrade the FW and I am now running 2.0.0. I followed the bellow process to get past some of the SD card issues I was having (Sandisk SD-Mini +...
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    Qtopia For Permanent Interface?

    I have noticed that there has already been 2 release for qtopia on the 2X which is great, but I was wondering what ppls thoughts were on making the switch to qtopia for the permanent interface? A few questions would be: Is qtopia themeable? (2X'ers love menu themes so it seems) Is it usable /...
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    Alpha-masking In Sdl

    Hi All, I have a question regarding translucency in sprites usins SDL. Is it possible? I have worked with ColorKey's in SDL to create transparent sections on a Bitmap/Sprite/Surface etc, but never say 50% Transparency. Has anyone got any info or links to tutorials? Thanks again.
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    GP2X Handling Game States

    Hi All, A while ago when I first started learning SDL and C++ I was reading a really great tutorial on handling gamestates using STL and function pointers to each game state. Unfortunately I can't rellocate the same tutorial. I was wondering if anyone has any links to good tutorials that deal...
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    GP2X Unusual Input Behavior

    Hi All, I recently compiled a toolchain and set of libs for use in GP2niX, thanks to ooPo and payern. To test the toolchain and libs I downloaded Guyfawkes SDL-Test program and compiled it using my toolchain. Upon testing the compiled binary I found some wierd results. During the "Test Input"...
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    GP2X Help Crosscompiling Sdl_gfx

    Hi all, Has anyone got any info on crosscompiling SDL_gfx for the 2X. I know theoddbots libs have SDL_gfx included, but I can't find any info on what args to compile it with. Any help would be greatly appreciated. It is the last lib to compile into my toolchain before I test and eventually...
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    Alternate Media Player?

    Hi all, I have recently been using my GP2X as an in car media player and I was wondering if anyone has plans or has heard of someone working on an alternate media player for the 2X. The reason I ask is that the pre-defined EQ's are about as usefull as a kick in the teeth for tweeking the sound...
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    GP2X Stripping The Gp2x Toolchain

    Hi all, Just wanted to know everyones thoughts on reducing the size of the devkitPro GP2X toolchain. My first thoughts would be stripping the debuging symbols from all the libs and binaries. What do you think of running these commands: find /opt/local/DevKitPro/{arm-linux-gnu/}bin/ -type f...
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    Emulators To Get For 2x?

    Hi all, I want to get some emulators for the 2X... but there are so many I don't know where to start. Any help is appreciated. for example... why C64? What makes it great? and how good is it on 2X? Also... what do you think the most complete emu at the moment is? Would be nice to get a...
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    GP2X Kdrive / Tinyx

    Hi All, I am currently building a GP2X Dev Environment, GP2niX, and I came across an implimentation of XFree86 that compiles into a single, small executable file, no libs or fonts required. It used to be known as TinyX, but was absorbed by XFree86 and included in the source tree. I have tried...
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    GP2X Status Of Hh

    Hi All, Was just reading some stuff about HH. Not sure exactly who was doing it though so I wanted to post a question here. Is HH still planned for GP2X? If so what is the current status? Thanks again.
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    Sony Psp

    Hi All, I am here to let you all know that the PSP is the most usefull console I have ever come across. Not only is it usefull, it is portable. How did I come across this discovery. I will tell you: I was walking home the other night with my PSP in hand, when a mugger jumped out from behind a...
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    Linux Developer Toolkit For Gp2x (gp2nix Project)

    Hi All, Here is my working Toolkit for linux. It includes SDL and the arm-linux toolchain. There is also a working test program included. http://www.savefile.com/files.php?fid=8113652 To install, copy the file to / and extract with "tar -zxvf gp2x-linux-toolchain.tar.gz" The file should...
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    GP2X Gp2nix Developer Environment (poc)

    Hi All, I thought I would finally release some info on my soon to be released Linux development environment. Basically it is a completely standalone build environment for GP2X developers. Initially it will be released as a liveCD, but eventually it will be released as an installable ISO...
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