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    Pcsx4All V2 Released

    I just relese the second public versión of Playstation1 PCSX4ALL for WIZ and CAANOO. There are a lot of changes and the source code is provided. Download and more info at PCSX4LL SITE
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    Awaiting For 4all Ports.

    I hope buy this machine for Christmas and port some 4all emus like uae4all. Now, i am working on rewrite PSX4ALL for PC and DC, and helping to Fox for porting GENS to 100% multiplatform. I think that these projects are very interesting for pandora and gp2x wiz.
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    Uae4all News

    I just writed to Critical: I think that using new FAME/C m68k core, UAE4ALL will run at fullspeed under GP2X.
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    Fame/c Coming Soon (uae4all)

    Fox68k has wrote at DCEMU Forums: I hope to get REAL fullspeed at 250MHz. I am impatient for testing it with UAE4ALL for GNU/Linux. Critical... are you ready? :D
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    Sdl New Release

    I 've updated SDL for GP32. Now it's standalone libraries and more fast. Also, i've incluyed 6 examples and 3 games ported with source code.
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    GP32 Fenix Gp32 Port

    I'm starting port Fenix runtime Fenix is a toolkit (compiler+runtime+helper apps) for create multiplatform games with a very easy language. Fenix compiler for Windows or Linux generate a bytecode multiplatform executable, after you can execute (via native runtime) this executable on Linux...
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    Sdl Beta3 Release!

    New SDL for GP32 release ! It's a small solve-bugs but very important. - Based on main SDL 1.2.7 corrects a lot of bugs. - LibC-wrap changes. - New resolutions (8 an 16 bit color): 240x160 and 160x144 scaled with assembler blit/scale. You can download precompiled libraries or source code at...
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    Eternal Doom 3

    Eternal Doom 3 doom wad hangs (mr.spiv message exception) when save game. Any patch (present or future)?
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    GP32 Mode7 Example

    Two mode7 source code examples using SDL with fixed point: http://www.gp32spain.com/foros/showthread....39596#post39596 Also, you can download phase2-demo (stage 2 of vorton game) based it. Ciao !
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    GP32 tinyGL news

    i've relesed alpha2 version of SDL-TinyGL. Status: - Full port of original TinyGL (openGL 1.1 compatible). - Add SDL driver for PC and GP32. - Color: 16bit and 8bit dithering. - Uses flotating point instead fixed point (try next releases). - No optimize. You can download two demos: gears and...
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    GP32 SDL-GP32 Beta2 Released

    News: -Bugs corrections. -SDL_image load PNG and JPEG. -SDL_mixer plays MIDI songs. -Documentation: HowTo about making SDL develop enviroment for Windows and GP32. -LAPOLLA and ELCONHION preview versions. ALL AT SDL FOR GP32 HOMEPAGE
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    GP32 ELCONHIO

    ELCONHIO is alive! I've released++ a new image viewer for SDL developers , set 8bits video with SDL standard palette (256 colors). Also you can use like little image viewer. Features: -Formats: BMP, GIF, JPG, LBM, PCX, PNG, PNM, TGA, XCF and XCF. -File selector : Place your pictures when you...
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    GP32 Values Timer

    Does anyone know what tips_per_sec values (min-max) of GpTimerOptSet? Please, test new SDL-GP32 game port: LUPENGO -> SeeYa!
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    GP32 MHz Table

    Please, anybody can post a table with MHz (master_speed, div_factor, clk_mode) availables at GP32?
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    GP32 MIDI++

    Hi all! Next release of SDL for GP32 will support MIDI songs. I've ported timidity ! ! ! See a demo posted at gp32spain
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    GP32 Play Midi

    I've tried to play a midi song for SDL port. I used a dev_util for convert midi to formated data (.sbg). But GpMidiPlay not work, no play. There is some example?
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    Circus Linux Port

    Hi. First release of Circus Linux for Dreamcast and GP32 (SDL). http://sdl-gp32.sourceforge.net/dcircus.html Ciao!
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    GP32 GPSDK+libC not work

    Hi all! My linux compiler: GP32 Cross Toolchain for debian users. Not work (gp32 exception!) GPSDK+libC. Probe this gpmain.c with gpstart.c: --------- #include<stdio.h> #include<stdlib.h> void GpMain(void *arg) { int i; void *mem...
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