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  1. S

    Release FastTracker 2 Clone

    I noticed FT2 clone came out of beta, now stable version 1.01. Maybe worth rebuilding now https://16-bits.org/ft2.php
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    Port Requests

    more a historical artifact than a real porting opportunity: it seems some month ago a DOS/Windows RTS game from the 90s was open sourced -> some kind of Polish warcraft 1 clone https://github.com/jstasiak/polanie-src https://en.wikipedia.org/wiki/Polanie_(video_game)
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    Release Septerra Core: Legacy of the Creator

    movie playback is indeed one problem with the windows version I had. I remember also some kind of timing errors, I think partly fixed by timeslip's patch. But overall, the game is far from being hassle free under windows with new systems.
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    Release Septerra Core: Legacy of the Creator

    Great news, M-HT! will there be also a new Windows build? The original version is known to have multiple problems (see Timeslip's patches http://timeslip.users.sourceforge.net/index.html) which could be fixed with your version or new builds
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    Release Project: Starfighter

    another example is Freecad which had some GPLv2 only dependencies (and the FSF insisted for some library on GPLv3, which made it impossible to use) there is also LGPlv2 and LGPLv3 incompatibility (the GPL variants) . https://nikmav.blogspot.com/2013/03/the-perils-of-lgplv3.html ... "GPLv2 or...
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    Release Project: Starfighter

    The problem with the GPLv3 is the missing backwards compatiblity. The GPLv2+ is comaptible with GPLv2 & GPLv3 but GPLv3 is not with GPLv2. This became a problem for several projects already.
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    Release Project: Starfighter

    ah, I see the CC0, was only the readme. at least it seems the was license changed from originally GPLv2+ (+CC-SA-BY 4.0 for assets) (https://web.archive.org/web/20110412110743/http://parallelrealities.co.uk/LICENSE) to GPLv3 now (which might bring its own set of troubles)
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    Release Project: Starfighter

    Seems Starfighter was significantly updated (SDL2) and made complete libre content wise. 2.0 release on github https://github.com/pr-starfighter/starfighter/releases/tag/v2.0.0.2 (licensing seems not clear to me: originally Creative Commons Attribution-ShareAlike 4.0 International License, now...
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    Port Requests

    thanks for testing... but that's the good thing about open source stuff, someone could take it up somewhen and finalize it. (there was a half year of heavy activity https://github.com/OpenHydorah/OpenHydorah/network and source files look not so stubb'ish) edit: found via reddit and maybe more...
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    Locomalito work portable?

    there seems to be now an linux port based on SDL https://github.com/OpenHydorah/OpenHydorah
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    Port Requests

    Death Rally, Remedy game from 1996, DOS version's source code became available on github https://github.com/urxp/drally (looks like reverse engineered? in process it seems...) freeware release for windows (archived)...
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    Caanoo / WIZ Death Rally For Caanoo/wiz

    update: the DOS version's source code became available on github https://github.com/urxp/drally archived download of windows freeware release here https://web.archive.org/web/20110524163829/http://www.remedygames.com/files/DeathRallyWin_10.exe (from page...
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    Port Requests

    Duke nukem II (2D) - reverse engineered (was never open sourced) : Rigel-engine https://github.com/lethal-guitar/RigelEngine seems playable with the shareware content, for LInux, GPL2, SDL (Duke nukem II seems was once on the pandora repo but seems now removed...
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    Port Requests

    more an interesting artifact than port request: the source code of the PC version of Monopoly from 1999/2000 got released / leaked. C++ code (without license) also, Jason Scott dropped a big amount of infocom games' source code on github https://github.com/historicalsource?tab=repositories...
  15. S

    Release Diablo

    yes, looking into the source code, many things are still hardcoded - yet, recent commits show that the work progresses to overcome this - at one point in future I guess abritrarily resolution and aspect ratio will be possible.
  16. S

    Release Diablo

    well, it might help notaz, e.g. by combine work of both, or substituting parts of each other - as you said info.
  17. S

    Release Diablo

    the devilutionX "new OSes+ improvements" fork of devilution reached release 0.4 which seems quite stable and supports 32bit Linux + ARM devices https://github.com/diasurgical/devilutionX/releases
  18. S

    Release AstroMenace

    v1.4.1. more updates & fixes, e.g. better compatiblity with more Linux GPU drivers. The project switched now to SDL v2.0 & more speed up optimizations. https://github.com/viewizard/astromenace/releases
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    Release Tapan Kaikki Bloodshed

    noticed that there is now a github fork with more recent development https://github.com/suomipelit/tapankaikki https://github.com/suomipelit/ultimatetapankaikki
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    Release Airline Tycoon Deluxe

    Interesting! Did you made any use of the source code GOG added for this game as bonus? https://www.gog.com/news/release_bairline_tycoon_deluxeb "As an added bonus, the package here comes with the game's Windows source code for your viewing and tweaking pleasure."
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