more a historical artifact than a real porting opportunity:
it seems some month ago a DOS/Windows RTS game from the 90s was open sourced -> some kind of Polish warcraft 1 clone
movie playback is indeed one problem with the windows version I had. I remember also some kind of timing errors, I think partly fixed by timeslip's patch. But overall, the game is far from being hassle free under windows with new systems.
Great news, M-HT!
will there be also a new Windows build? The original version is known to have multiple problems (see Timeslip's patches http://timeslip.users.sourceforge.net/index.html) which could be fixed with your version or new builds
another example is Freecad which had some GPLv2 only dependencies (and the FSF insisted for some library on GPLv3, which made it impossible to use)
there is also LGPlv2 and LGPLv3 incompatibility (the GPL variants) . https://nikmav.blogspot.com/2013/03/the-perils-of-lgplv3.html ... "GPLv2 or...
ah, I see the CC0, was only the readme. at least it seems the was license changed from originally GPLv2+ (+CC-SA-BY 4.0 for assets) (https://web.archive.org/web/20110412110743/http://parallelrealities.co.uk/LICENSE) to GPLv3 now (which might bring its own set of troubles)
Seems Starfighter was significantly updated (SDL2) and made complete libre content wise.
2.0 release on github https://github.com/pr-starfighter/starfighter/releases/tag/v126.96.36.199
(licensing seems not clear to me: originally Creative Commons Attribution-ShareAlike 4.0 International License, now...
thanks for testing... but that's the good thing about open source stuff, someone could take it up somewhen and finalize it. (there was a half year of heavy activity https://github.com/OpenHydorah/OpenHydorah/network and source files look not so stubb'ish)
found via reddit and maybe more...
Death Rally, Remedy game from 1996, DOS version's source code became available on github
https://github.com/urxp/drally (looks like reverse engineered? in process it seems...)
freeware release for windows (archived)...
update: the DOS version's source code became available on github
archived download of windows freeware release here
Duke nukem II (2D) - reverse engineered (was never open sourced) : Rigel-engine https://github.com/lethal-guitar/RigelEngine seems playable with the shareware content, for LInux, GPL2, SDL (Duke nukem II seems was once on the pandora repo but seems now removed...
more an interesting artifact than port request: the source code of the PC version of Monopoly from 1999/2000 got released / leaked. C++ code (without license)
also, Jason Scott dropped a big amount of infocom games' source code on github
yes, looking into the source code, many things are still hardcoded - yet, recent commits show that the work progresses to overcome this - at one point in future I guess abritrarily resolution and aspect ratio will be possible.
v1.4.1. more updates & fixes, e.g. better compatiblity with more Linux GPU drivers. The project switched now to SDL v2.0 & more speed up optimizations.
Interesting! Did you made any use of the source code GOG added for this game as bonus?
https://www.gog.com/news/release_bairline_tycoon_deluxeb "As an added bonus, the package here comes with the game's Windows source code for your viewing and tweaking pleasure."