I think it's good he got caught (if it really happened and isn't something fabricated...) but I agree we shouldn't celebrate anyones death and I think it would have been better (for us as human beings) to put him into prison instead of executing him right there. Though I wasn't there and...
I'd also be interested in a nice neoprene case. The original OP case is falling apart along one side, I guess it wasn't a good idea to stuff a Mifi into it along with the Pandora...
Interesting, that sounds a lot more complicated though, is there a benefit in doing it that way instead of the other?
Also, still no luck with assigning another default icon to pnd files, is there alse some file I have to edit that links to an icon or something like that?
Wow, thanks a lot, I edited the files and it works like a charm! And also thank you for the great explanation (and for taking your time figuring this out just because it bothered me ^^)! (:
And good idea to get this into HF6, maybe with a nice icon like the Pandora-smiley some use in their...
Heh, it is because I want to. (:
I know - and use - the default way, it's just that for one thing it just bothers me that I can't get it to work and for another, when I just copied stuff over from my mounted pc I want to run it immediately without using the menu...
I guess I just can't stand...
Does doubleclicking (or rightclick->execute) in Thunar run a pnd for anyone here? I just can't get it to work...
Where is the association from rightclick->"Open With"->"Open With Other Application..." stored? I thought it was in /usr/share/applications/mime.cache but deleting the line in there...
When I doubleclick a pnd in Thunar nothing happens, same thing with right click->execute. It does work by selecting "run with other app" and choosing pndrun. Isn't it possible to immediately execute the pnd via doubleclicking?
Well I didn't get close to finishing my game in time for the competition, but at least I got started with C++ and for my first project I think it doesn't look too shabby. (:
The level is randomly generated. As the video was filmed it's a bit darker than in reality; the walls and floors do have...
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