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  1. otaco

    Two Demos With Source And Gfx

    Since I'm very busy with my current project for the Pandora, there is no time for some stuff I worked on in the past. So I post two concept demos here, maybe somebody is interested to use some of the code or the images (asteriods, explosions, ... as image sequences) for their own projects. Read...
  2. otaco

    Oh! Look! More Swarmy, Shiny Spaceships

    Sorry, I don't have a 64-bit Linux setup at the moment. Yes, I should probably support more than shitty Windows for the Alpha releases. Did you try Wine, maybe it runs 32Bit Windows Apps with 64Bit Linux?
  3. otaco

    Oh! Look! More Swarmy, Shiny Spaceships

    It will be open source if the first full release comes out. It compiles on latest gcc 4.3 on linux right now. The windows version works at full speed with wine as well.
  4. otaco

    Oh! Look! More Swarmy, Shiny Spaceships

    Do you use the latest drivers? There must exist some omega drivers for this card too. Its basicly a x1700 and the game should run just fine - it does on a x1600 MacBook Pro. Try to disable antialiasing for openGL and disable SyncToVBlank in the catalyst control center. It will at some point...
  5. otaco

    Oh! Look! More Swarmy, Shiny Spaceships

    I'm not quite sure, I never understood the glBlendFunc(). I think the "destination alpha" is the one of the current framebuffer. Which gpu do you have (so I can make a checklist)? Yes I have sexlexia - the very sexy learning disability.
  6. otaco

    Oh! Look! More Swarmy, Shiny Spaceships

    Dear Earthlings, this is a new alpha version of my game. Please read the README.TXT within the game folder. If you have any questions, drop a post here. DOWNLOAD Version 0.022 for Win32, zip Version 0.022 for Win32, rar Here is the link in text, the forums form keeps adding stuff to my...
  7. otaco

    Naming Contest For My Game

    In 1 vs 1: try to grow like hell In 1 vs 1 vs 1 vs .... Try to wait until the enemies fight each other. Be patient, grow slowly. just keep the balance between your enemies so they spend all their resources fighting each other...
  8. otaco

    Naming Contest For My Game

    I will make a build in the next days. I just reinstalled Windows and it killed my grub :angry:
  9. otaco

    Titel wettbewerb für mein Spiel

    Danke an alle die im englischen Forum bei der Namensfindung geholfen haben. Da ich mich momentan nicht entscheiden kann, hab ich kurzerhand beschlossen, dass alle gewonnen haben :D Im englischen Forum gibts es einen link zu einer Alpha Version des Spieles...
  10. otaco

    Naming Contest For My Game

    And Pandemonium MUST have been suggested allready ;) Maybe your gfx-card doesn't support openGL 2.0!
  11. otaco

    Naming Contest For My Game

    oh..., it's not for testing!!! Please don't test it, play it. A official test version will follow.
  12. otaco

    Naming Contest For My Game

    Thank you folks for all your efforts, but I just cant decide for now, so YOU ARE ALL WINNING !!! Here is the ALPHA VERSION 0.02 (*.zip file). Here is the ALPHA VERSION 0.02 (*.rar file). This is not a test version! A official version for testing will follow. PLEASE READ THE README.TXT...
  13. otaco

    Titel wettbewerb für mein Spiel

    Hab for kurzem eine Mail von Phil Hassey (http://galcon.com/) bekommen, wegen des Names "GALCON COMMAND". Er bat mich freundlich mir doch nen anderen namen auszudenken, da es viele Verwechslungen gab. Weil mir auf die Schnelle nichts gutes einfällt, hab ich einen NAMENS-WETTBEWERB ausgerufen...
  14. otaco

    Naming Contest For My Game

    hey, super cool so far :lol: keep on posting... For some more inspiration: The Video Game Name Generator
  15. otaco

    Naming Contest For My Game

    Last week I got a nice Mail from Phil Hassey, asking me kindly to rename my game, because there was some confusion about my title "GALACON COMMAND" and his game "GALCON". Since I have no good idea myself, I need some help from you. So I decided to make a NAMING CONTEST!!! To get some...
  16. otaco

    Can't Hold It Much Longer

    Servers are back... :P
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