I'll chime in and say I agree with DaveC about the blur filter. But then I'm a pixel artist and thus by definition a bit of a purist. Also, this is absolutely awesome!
I made a post about how Onee-sama Tasukete! was running for me on the Pandora. Don't expect to get solid framerates if you build up the entire screen every frame, but with a little smart optimization it should be fine.
I think there's also speed ups coming in the future for both SDL and Pygame...
Oh there will be more like those. I've decided to go a bit bigger with Onee-sama Tasukete! than I originally anticipated simply because it's so much fun. I've decided to take a page from the book of Paul Robertson (though without so much gore) and Bayonetta and I'm going to try to make this the...
I'll throw in a vote for Paint Shop Pro. Personally I use PSP5, which is even older. I particularly dig the colour swap tool in that. Also for Eclipse, it's pretty swell. When I got into Python I don't think Pydev existed yet, so I had to find other IDEs and honestly Eclipse is the first I like...
Thanks for all the motivational messages, I really appreciate it and it helps me keep working on this!
Got bored today and made this:
Don't make her angry.
...You wouldn't like her when she's angry.
I can attest that OMF2097 is great fun on the Pandora. ;) When I set it up just to test if it would run okay I wound up playing it. Looked at the clock and it was several hours later, whoops!
On the other hand starting a game and being dumped straight into the title screen can actually be a little jarring after so many years of getting used to stuff like this. Skippable standardized logo screen would be good. Consider that a lot of games that will run on Pandora will likely be ported...
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