I wish i could play in a faster way to Hexic Revisited in Wiz, but it is too slow :(
I wish the flash in Wiz could be overclocked.
May be someday GPH will make the flash in Wiz faster.
Pretty cool games in that site :)
Star ocean is working, you need to do this the readme says:
11. SDD1 support (Star Ocean & Street Fighter Alpha 2)
SDD1 decompressed packs are supported. SDD1GFX.DAT & SDD1GFX.IDX must be copied to a subdirectory named socnsdd1 (for Star Ocean) and sfa2sdd1 (for Street Fighter 2 alpha)...
Temper supports OGG, so if you have mp3 file you only have to recode them to ogg.
You have to edit the cue too.
Temper choppy what O_o?
You don´t need to use pollux to make temper runs very well but you will fix a bit the diagonal tearing.
You have to put pollux_set file in the temper folder...
Temper supports turbografx normal games and Super CD games too.
Only support for SuperGrafx is not included yet.
This emulator is gorgeous, i hope some day SuperGraf suport will happen.
The game is coded in BennuGD so GP2X port is an easy task :)
You can wait until BennuGD for GP2X is done, not much time to wait, or try to compile the prg in Fenix, maybe is easy to make changes to get it to work in Gp2X Fenix :)
No no , i am talking about snesfast launcher (this launcher is no using speedhack) and in games like Super Mario Kart or Super Metroid you can see like 6 frames better in PAL game.
But most games in N64 have an aspect ratio of 4:3 (1.33) not 1.667 like this resolution used.In some games you could choose between 4:3 and 16:9 like Rayman 2 for example.
It´s looking good,not much deformation there in the image but in the future i hope i can play at a 4:3 scaled image.
The sound is still horrible yes, but they are working on fixing it.There is a problem with sdl sound.
This emulator in GP2X is perfect, but the sound code does not work well in Wiz.
Some coder from gp32spain are working in Lameboy.
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