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  1. dsleaf67

    Release Extreme Tux Racer

    Not sure what happened above but when I tried again it seemed to work perfectly.  Thanks, looking forward to it.
  2. dsleaf67

    Release Extreme Tux Racer

    will try again but this only seems to give me a black screen and I had to Panda button and flip power to get out of it.
  3. dsleaf67

    Release Extreme Tux Racer

    Sorry, I just tried test3 and I don't see any difference with test2. Also, I couldn't get a screen shot of the initial loadng screen but the only text I see is "pl     w  t ..." Here the screens from test2 Here's the screen from test3
  4. dsleaf67

    Release Extreme Tux Racer

    Thanks :) [/SPOILER]Actually, the menu list was missing in his original I just forgot to post that one here it is! Edit: just tried the test and sorry!  I just realized what you meant at least its showing something in the menu now.
  5. dsleaf67

    Release Extreme Tux Racer

    I hope this gives a little insight but it looks like its obviously a graphics incompatibility.  Not sure if anything can be done (although looks like you are making progress). Remember, I said I play on PC to to see whats in menus.  Well that's part of the point since I run really old computers...
  6. dsleaf67

    Release Extreme Tux Racer

    First off, I tried changing that options as suggested since it is just menu's affected but no difference.   Anyway, here we go with a couple to show. Thanks for looking at this. Edit: Just tried setting that option to 2 and ingame font is now messed too.  Setting back to 0 (which seems same...
  7. dsleaf67

    Release Extreme Tux Racer

    Anyone else run this on cc?  It does play great in game on CC just wonder if menu's could be fixed.  I run on PC to see what its supposed to have for now.
  8. dsleaf67

    Release Extreme Tux Racer

    Is the menu stuff messed up for anyone else.  I'm on a CC pandora.  I managed to get in game and I love it much better than the last port off the original tux racer.  The graphical glitches for that in game did not make it enjoyable.  The only issue I really have is the menu system doesn't...
  9. dsleaf67

    Release RetroArch (NES, SNES, Genesis+SCD, GBC, GBA, and more) now on repo

    Update:  Looks like its the zip support (incorpoarted by pickle launcher) that isn't working right.  I just tried again with unzipping a few of my roms and it works nice!!!  Awesome.  Will report back on some of the emulator cores etc. after I test some more.
  10. dsleaf67

    Release RetroArch (NES, SNES, Genesis+SCD, GBC, GBA, and more) now on repo

    I think the pickle launcher would be awesome!  however, just tried and can't get it to run anything.
  11. dsleaf67

    [Applimulator ;)] apkenv + apkenv.ui

    I run the PvZ from Humble bundle and am on 3-2.  I noticed scrolling doesn't work for things like achievements or almanac.  Is this a issue in 1.2 that others are using?  Is there a difference between the two versions as HB PvZ seems to report its 2.9.1
  12. dsleaf67

    [Applimulator ;)] apkenv + apkenv.ui

    The profile is created for each file name.  If you rename the apk to match the profile you can upgrade (as long as upgraded version runs) and use your old profile.
  13. dsleaf67

    Did you buy software for the Pandora?

    I buy software for the pandora whenever available.  I have a large ps1 collection (and still purchase games to play on pandora and PSP).  Also, buy DOS games to play in dosbox from gog and dotemu and sometimes ebay.  I still buy scummvm games and other ported games when they become available...
  14. dsleaf67

    Release cdrdao - rip PSX CD directly on the Pandora

    FYI, I have tried those cdrdao cue file on PC with psx and I get an unhandled exception.  In fact in this emu I have to rename the cue so its not used.  Then I can run the bin without issue.
  15. dsleaf67

    Release cdrdao - rip PSX CD directly on the Pandora

    Thanks for the response!  You are right thats why I didn't push that hard.  However, this was more for and FYI and its my understanding that the cue is needed for some games.  Also, none of the cues worked from cdrdao script for me!   Here's one of the others that didn't have extra tracks...
  16. dsleaf67

    Release cdrdao - rip PSX CD directly on the Pandora

    ok here's my cue for moto2 and when I try and use it it tells me unsupported / invalid CD image.  If I use the .bin it works fine.
  17. dsleaf67

    PSIO - Boot PS1 ROMS via SD on original console

    Are you kidding this is awesome!  I can dig out my ps1 machines too now.  The lasers were crap, I even tried replacing a laser in one and it still had trouble reading my discs.  Now I even bought more than one system (I think I have 6 - 2 or 3 of which have the parallel port needed for this).  I...
  18. dsleaf67

    Release cdrdao - rip PSX CD directly on the Pandora

    Is it just me but should the full path go in the cue files like it does.  It would effect trying to move these images around right?  Also, it seems PCSX Re-armed doesn't like some?  I did three with the method shown on pandora Live and in the list it showed 2 bin files and one cue sheet.  the...
  19. dsleaf67

    Release KAMI RETRO - half price weekend

    It looks to me like its a little late!  I seem to swipe earlier.  The last 2 definitely.  the first I would have thought should be close, will have to again myself. Edit:  Nope, just did it again and didn't miss once, but checked closer and I can even have my path behind him slightly (even more...
  20. dsleaf67

    X11VNC Server

    Sorry, I just went through this too.  You have to run it from a terminal window  then type x11vnc and minimize the terminal so you can do what you wish
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