I just tried it out, and I have to say, I really don't like the physics of it. It accelerates too much. They should take a look at switchball, and use those physics (amazing BTW, sucks it uses direct x)
I don't know about SNES, but I know for GBA and NDS they have an internal identifier, such as the GBA having a 4 character identifier at location 0x080000AC. If the earlier roms had this as well, that would be the perfect solution of the rom game name finder. Just have a list of where in the...
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