Sorry I haven't been around - been on holiday.
It runs for me if I build from source. The pre-compiled version gives a SIGSEGV.
I think there may be a difference in SDL library - Jeff which version are you using? I'm using paeryn's library 1.2.9 (very old).
For reference, here's the...
:o I wasn't seriously expecting anyone to buy me one, but it is true, I won't be buying one myself until I'm in the market for a replacement for my GP2X.
I much as I'd like one, I think you should wait and see what happens when the Pandora's released. I think there will be a lot of stuff that...
Sorry but it's a 'No' for me, I can't justify the cost while my GP2X still works.
That's not a 'Never' though, I probably will get one in the long term (or its replacement ;)).
(now waiting for angry mob with torches and pitchforks :ph34r:)
Wouldn't that be copyright infringement?
QUOTE
Of course, every feature in support of smoother emulation also empowers our homebrew devs. Imagine all the open source games that ParkyDr can port now, e.g. Armagetron Advanced!
Can't really justify the cost - offering to buy me one then? :)
You're declaring a member variable BG1 in level
CODE
class Level{
public:
BG BG1;
Level(void);
};
The a local variable in Level's constructor, so you're not initilising the member variable:
CODE
Level::Level(void){
BG BG1(3);
...
};
What you...
I do it all the time, when debugging using telnet.
I sometimes do other things in the script like changing to a sub directory to reduce the files at the top level or run multiple programs or kill a process on exit (e.g. the X server).
If you hard code the menu code, you have no flexibility...
What the colour depth are you using? I think the touchscreen only works with 8 or 16 bit.
Also you don't have to bother with
chdir( "/usr/gp2x" );
execl( "...themenublabla" );
Just call the program from a script
./program
cd /usr/gp2x
exec ./gp2xmenu
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