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  1. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    We have just tagged version 0.6.2 that fixes a bug with game being unplayable after year changed due to a problem with menu background winter theme selection. Would be nice to update ASAP :)
  2. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    Hey! If anyone wants to battle me, join X9MER! The map is Racket_Range. Also, you don't have to download it - game will do it for you when you join :)
  3. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    @edgex004 thank you for letting me know. Multiplayer might have some bugs. I have taken a snapshot of your game so I can load it on my computer and examine. Equal is a map created by some user, so maybe they have found out a creative way of breaking the game :D Face_off_in_the_Mountains...
  4. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    Hey, sorry for not announcing 0.6.1, I've been busy lately. Yesterday I have noticed, that map downloads did not work due to me being silly, but it's fixed now! Glad to see you guys trying out multiplayer. I have looked at the "Equal" map and it is one of these, where the author did not...
  5. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    We are still working on the next, small update, as we have ran into small issues. In the meantime, I have prepared a small map browser, that you can access here: https://online.tof.p1x.in/browser/ - it is still not finished, and looks like crap, but at least you can see available maps with...
  6. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    We will be, most likely, releasing another version tomorrow, adding automatic download of a couple of stock maps. Right now, when new player starts, they can't play multiplayer, because they don't have any maps!
  7. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    Tanks of Freedom 0.6.0 has arrived, and with it an online, cross-platform multiplayer and a lot of fixes! As always, see https://github.com/w84death/Tanks-of-Freedom/blob/master/CHANGELOG.md for the detailed list of changes. Online multiplayer works similar to online shared maps - you host a...
  8. czlowiekimadlo

    Update Aseprite 1.1.7.0

    There is already a community effort to continue a fork of Aseprite under GPL license. You can find it here https://github.com/aseprite-gpl/aseprite It is currently undergoing a rebranding, so you might create it as a completely separate package.
  9. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    Here comes another ToF update :D We have just tagged version 0.5.2, which will be added to itch.io shortly. It brings a lot of fixes, better season themes (which now can be selected in the workshop toolbox!), and adds SSL for online communication. Full changelog can be found here...
  10. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    Awesome! Also, we probably could ask a mod to clean up this thread - debugging is not much related to the software release :D
  11. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    Too much spacing inside the font itself would explain this. Some of them are looking ok though - maybe we could try replacing bad ones with these (or any other ttf) and see if it helps? Edit: and revert the theme change, as it should not be required.
  12. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    That's fine. I think, that in the meantime @canseco may try running some other Godot projects and see if this same issue happens there. You can try this for starters: https://github.com/P1X-in/slavs-990 Edit: Do you have a public repository with the code of your port? I'm looking for help at...
  13. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    A bit better, but still bad. Yes, we have tried lower resolution - we are always testing each release if it works in Pandora resolution. I believe we would have to modify all of the existing themes for other labels. I'm afraid it would still not solve issue with labels being off-center. Without...
  14. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    That is not good. We can't replicate this on any other platform, so it seems to be connected somehow with Pandora build of the Godot engine. Do you know if anyone in Poland has Pandora? It would be way easier to debug having the device :D We have compared these two screenshots, and apparently...
  15. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    We have added explicit spacing to the font theme (commit is https://github.com/w84death/Tanks-of-Freedom/commit/33ebe23d9400267e0393eafb8c9fd4efe34fc22d). Please see if this helps. I think font rendering is ok, otherwise it would crash or look glitched, it's more like some default settings are...
  16. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    We have inspected this menu, and it turns out, that Skirmish button is ok, because it still uses old way to render font - we have to fix that, so it will be broken for you as well. w84death suggested, that it might be because of wrong handling of TTF fonts, maybe new font implementation on...
  17. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    That's certainly... interesting. I will tell w84death to have a look at these labels, maybe there is something special about that one that is not broken. On a side-note there is 0.5.1.1 hotfix to add missing translations for android.
  18. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    We have published ToF 0.5.1 with some translations and different seasons in campaign battles. Now on itch and Play, looking forward to Pandora as well! Feel free to report if you encounter any issues :)
  19. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    That's awesome! Also a heads-up: next version will most likely be moving to Godot 2.1 as soon as there is a stable release. We want to do this, because it has way better support for fonts, which we need for translations - covering non-latin chars with current version is not exactly good :) Have...
  20. czlowiekimadlo

    Update Tanks of Freedom 0.6.2

    Hello! Sorry for a long wait. I thought about properly mapping all of the controlls for Pandora (and issues with that) and then I've got it: why try to work it out the hard way, if we can do this much easier. @canseco you have already mapped ui_accept and ui_cancel events with success, so I have...
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