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    Release Pandafe 0.2.2

    I found a reasonably probable/real-world scenario that triggers this crash. If you have two (or more) pnds which: have the same filename have different package ids both contain an app with the same id then Pandafe crashes with that error during pnd scanning. I don't know for sure that this is...
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    Release Pandafe 0.2.2

    "'Exploded PND directories," assuming you mean just folders with a PXML.xml in them, work fine as far as the scanning goes (just checked) but my internal app mounting logic does not work properly in this case. New issue added to github for the mount issue. Program definitions are meant to apply...
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    Release Pandafe 0.2.2

    Hmm, I wonder if one of your pnds has a broken/unexpected pxml file that causes Pandafe to choke during pnd scanning. Can you also try moving/disabling all other pnds and see if you can start it then? The problem with adding debug messages to try and isolate this crash is that the...
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    Release Pandafe 0.2.2

    Hey _wb_. Just uploaded a new pnd which allows Pandafe to work with libpnd versions from git b2aaaf3 (24 May 2011) up through the most recent git version (6f277b9).  Again, I'm not sure this is the problem you encountered, but give it a shot.
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    Release Pandafe 0.2.2

    Sorry guys, I guess I was too hasty with my last bug fix. I'll work on squashing this tonight, a little less hastily. Thanks, _wb_, for going that extra mile with the report. Update: hmm, strange it doesn't crash for me. Upgrading to to the latest firmware to see if that has bit me again...
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    Release [REPO] Pandafe - 0.2.1.4-41df - Update

    Hey Kumaki, thanks for the suggestions. It is already possible to add your own additional rom-based Platforms, and also Program-based Platforms where the program itself provides the list of games (the ScummVM platform is an example of this). Both of those depend on Program definitions which...
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    Release Pandafe 0.2.2

    New PND on the repo has this change. Wouldn't normally release right away for such a small change, but its a confusing enough bug that I figured I'd better squash it while it was fresh on my mind.
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    Release Pandafe 0.2.2

    Glad you got it working. :) I am though scratching my head a bit in pondering why that worked.  The PicoDrive program definition (glue for Pandafe) does not include a custom command, since PicoDrive already supports launching roms directly. Scanning the your log (thanks for that), it looks...
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    Release Pandafe 0.2.2

    The promised bug fix release is up now (version 0.2.2, changelog updated on op and repo). This release also includes a couple new features which were requested: * make list filtering dynamic (update while typing) * add Nintendo DS / DraStic
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    Release Pandafe 0.2.2

    Hmm, what version of PicoDrive are you using? The current repo version works fine for me. Is your PND older or different than that? Pandafe's program definition for PicoDrive expects a specific app id:  picodrive.notaz.1.80. If you are using a different PND perhaps you can: send me a copy of...
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    Release Pandafe 0.2.2

    Porg, I am planning to release a new version once I complete the github issues which are tagged as bugs. I have a little window of free time over the next week (knock on wood), so I hope to get to that point fairly soon. Are far as compiling it from source, take a look at the README.md on...
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    Release Pandafe 0.2.2

    Hmm, interesting. I'm honestly not so interested in taking on development or maintenance of such a distro, but Pandafe is released under GPLv3 so anyone who wishes to do so is certainly welcome to, so long as they stay within the bounds of the license (and those of any other software...
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    Release Pandafe 0.2.2

    Thanks for dropping those on GitHub, I appreciate it. To clarify, I'm not requesting folks take discussion over there (though that's fine also). Just hoping to leverage the issue tracker to help prevent my loosing track of everything that's been thrown out there. I appreciate your enthusiasm as...
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    Release Pandafe 0.2.2

    Whew! Lots more typing than I'd intended, up late again. So, I have a request for all of you. Could you add your requests and bug reports to the github page when possible/convenient? I don't at all mind them discussing them here, I just could use the help keeping track of outstanding issues...
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    Release Pandafe 0.2.2

    Heh, indeed, I appreciate it. Haven't tried this yet, but sounds impressive. Assuming the Drastic binary can launch roms directly it should be straightforward enough. Have you tried adding it yourself yet? Thanks for that, I will add them to the next release (added now in my local repo)...
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    Release Pandafe 0.2.2

    Thanks FZERO, glad you like it. I happened to notice your comments in the hyperspin thread as well, so I thought I'd respond to those here: Integrating thumbs/screenshots is definately something I'd like to happen, but yes its a good amount of work. I hacked on some stuff earlier this year, but...
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    Release Pandafe 0.2.2

    Thanks for the report, and double for digging in deeper. I have not seen this issue, but I've also not been playing much lately and its certainly possible I introduced a regression (or never noticed a bug). I'll post responses to your excellent other (rather longer :) ) post as soon as I am able.
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    Release Pandafe 0.2.2

    Okay, this is the stuff that took all that time I had trouble finding. There were indeed some pretty substantial memory leaks, and these are addressed in the latest release. For the interested, these were mostly due to some wrong assumptions about how Vala handles object signals, and lambda...
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    Release Pandafe 0.2.2

    The playstation issue should be solved in the latest version -- I changed the expected extensions to cue and iso, which should give better (complete?) coverage. The nes issue I'm not sure about. The platform is currently configured to look for .nes and .zip. What other extensions are...
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    Release Pandafe 0.2.2

    Ouch. Sorry about that. I've probably taken my SD card out maybe three times since I first put it in there. This possibility never even occurred to me. Pretty painful though. I've changed the installed script to display a warning via zenity that the pandafe pnd wasn't found where it was...
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