If you are forever trying to discourage devs to use it, why are you trying to preserve it? My bet is it is like the NAND thing. It will not wear out in the life of the '2x.
I thought YOU would have known by now that the PSX did not have 3D hardware. It had a second core on the main CPU which was basically like a math co-processor which did the 3D transformations.
I'm not sure that converting the volume buttons to an analogue wheel would be such a good idea because some apps rely on these buttons for functions other than volume.
http://www.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,20,975
raw2xv0.3.1.zip
Archive seems to be broken. Can someone confirm it's not just me? Does anyone know where else I can download a copy?
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