been playing around with the clockspeed and 870Mhz is entirely stable, but 875Mhz is glitchy and tends to make emulators crash and revert back to the desktop.
Chase HQ plays brilliantly, but Afterburner has some huge bottleneck with this release. As does Space Harrier, Outrun, Thunderblade, Super Monaco GP etc
They all run at 5-10 fps
They do look good, but the aspect is certainly not correct as it is, displayed using 2x scaling.
I'm sure this will be remedied shortly so they play as intended
@sarlix good work! I was messing on for 20 mins with various romsets and got nowhere!
Loads of these games have a resolution which cannot be scaled up x2 to fit the pandoras screen. A zoom function will probably be implemented at some point though.
It sounds like your friend is simply mistaken.
The odds of what he said being true under those circumstances probably run into the millions.
There is more chance hitting a lottery jackpot than this happening
I played it and it bricked my Pandora.
Thanks a fooking bunch :P
Naaaah, seriously i have played it and have to say that the presentation is great and some of the mini games are fun too. It obviously has a homebrew feel to it and the minigames quality varies, but I was impressed and it...
I was playing around with the F keys and one of them (may have been f9 or f10) reduced Hu-Go down to postage stamp proportions leaving it running on the desktop. The sound improved quite dramatically (still scratchy, but much better!)
^i doubt it will work or even just load on this build tbh. Compatibility will be hugely improved once someone gets to grips with a pandora specific port :)
Tried two Rev's and neither one worked..........Yet!
Other games which where too slow or had other glitches include:
Puzzle Bobble 2,3,4
Bubble Bobble II/Symphony
Xexex
After Burner II
Mars Matrix
It is mapped just like the regular mame32 builds. Press tab to map the menu or the games.
Only problem at the moment is that it won't save once you exit the game .
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