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  1. pepone

    Gp2x Games For Sale

    Yes, but I'm not sure if the gpio register are read only or not. I'll try to find some time to look at it. Edit: Didn't work. The reg really seems read only. I guess the only work around is Radek logic chip, or something more simple made with some AND gates.
  2. pepone

    Enexfi

    IIRC, you need to edit the .ini file and change the following line version: normal to version: nand_access. At least, it's how it was done in an earlier beta.
  3. pepone

    Gp2x Games For Sale

    ED, the odonata demo posted some times ago isn't compatible with my DaveC pad mod. Because I didn't used Radek logic chip, diagonal don't work with the demo. Do you know if this issue is still present in the final release?
  4. pepone

    Help Setting Up Gngeo

    Yes, you can. You can also configure Rage2x ans change the country option to europe. You used an old mslug dump. You need to use a recent mame compatible dump. sorry for the inconvenience.
  5. pepone

    Breakout Box / Cradle Coming In Late December

    for gngeo, it will be ok hopefully in the next version.
  6. pepone

    Squidgesnes 0.39

    The original snes9x had some sound issue too, For example, in secret of evermore, a lot of sound effect have fade out issue. Most of the sound problem I've seen with squidge snes were also present in snes9x.
  7. pepone

    Drmdx V5b7a Released

    Afaik, the neogeo don't have any sort of dma. And you should try the last firmware, gngeo2x don't lag so much with it ;)
  8. pepone

    Drmdx V5b7a Released

    Firmware upgrading is pretty failsafe now, and better sd access really is a good reason to upgrade.
  9. pepone

    Drmdx V5b7a Released

    I'm pretty sure that the MMU hack is not included is this release (to be verified). IIRC, Hu6280 didn't benefit very much from the mmu hack anyway, it was allready very fast without. The issue with application that used the hack internaly is that they access a precise adress in the memory to...
  10. pepone

    Emulation Development And Gamepark?

    and the rendering was done by...?
  11. pepone

    GP2X Compiling Kernel Modules

    it would be good if documented indeed, I just find it weird to use samba to mount my home partition :D
  12. pepone

    Squidgesnes 0.39

    Cleary, you played too much to MKDS :D. I have the exact same problem with powerslide when I play Mario kart snes :lol: The same goes for the gba version. The slide tech is completly different between each version.
  13. pepone

    GP32 Port Blender3d To Gp32x

    The whole blender interface is made in openGL, so a port without GL is quite.. hard..
  14. pepone

    Firmeware 2.1.0 Ready!

    did anyone else found sd access speed better than before with this firmware? Big neogeo games feel better, less choppy. Ie, the first second of a round in garou is more fluid, same as Blazingstar intro. I did a quick test with hdparm (http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,8,1303)...
  15. pepone

    Squidgesnes 0.39

    Actually, I like the complete inverse. I can't play without autoframeskip ;) Great release Notaz, I'm really enjoying it.
  16. pepone

    GP2X Mmu Hack Working?

    I think that if you follow Franxis' instruction it should work. Maybe you can post your code so we can look at it?
  17. pepone

    Mplayer Source...

    I think linux is GPL, I also think their is plenty closedsource binary only modules for linux, and I also think that those module don't break any license. That's the exact same thing here.
  18. pepone

    Squidgesnes 0.38

    Actually, there is a version where autoframeskip is configurable: http://m.peponas.free.fr/gngeo/download/sq...esnes_0.37c.zip But I think Notaz has start his work from an earlier version.
  19. pepone

    Gngeo X Frustration

    You reinstalled gngeo from where? It looks like you use gngeo 0.7 with a configuration file from gngeo 0.6.12.
  20. pepone

    Designing The Gp2x's Successor - Hardware Selection Poll

    binary compatibility is not easy. Nearly all the app released on the gp2x are staticaly compiled against lib like Paeryn SDL and the Minimal lib, so they all access the hardware directly. An other problem is the weird joystick implementation used in the GP2X (at least, when viewed from the SDL)...
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