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  1. pepone

    Release GnGB a Game Boy and Color Game Boy emulator for Testing

    Didn't know that.. Only the first borders is showed though? Does game that use multiple borders work with vba?
  2. pepone

    Release GnGB a Game Boy and Color Game Boy emulator for Testing

    It's far far in my memory, and I didn't code this part. But IIRC, you have to be in sgb mode to get the borders. Basicly, when the rom's program code detect that it run under a super gameboy, it send some command's and border's tiles packet on a special register, then those command are...
  3. pepone

    Hp Touchpad

    Kalemsoft seems the only one, not free though there is also touchplayer on preware, a simple port of ffplay, very crude, but ok for small divx.
  4. pepone

    Hp Touchpad

    I got one two days ago (directly in a french store, the last one, I was lucky) I'm very pleased by the unit so far. Webos is really nice and seems very hackable. Now, we just need some kind of an android compatibility layer, and we'll have a nice OS with plenty of applications.
  5. pepone

    Why Is It So

    Which Snes emu do you use? I didn't test recent snes emulator on the psp, but the Pandora is far, far superior in my point of view. Try Yoshi Island for example, full speed on the Pandora, clearly not on the psp.
  6. pepone

    Beta Gngb.pnd Game Boy And Game Boy Color Emulator

    I'm very pleased to se gngb on the pandora, and I really need to try this out. Actually, gngb was coded by my brother and I've done some stuff for it like the blitters and the sound emulation. I could try to give some help if you want. The code can be found here http://code.google.com/p/gngb/ If...
  7. pepone

    Release Gngeo 0.8.2

    306 should be Select and 32 space.
  8. pepone

    Release Gngeo 0.8.2

    To configure button mapping, you have to edit the file named gngeorc in gngeo_pepone/conf and add the following line: p1control A=K281,B=K279,C=K278,D=K280,START=K308,COIN=K306,UP=K273,DOWN=K274,LEFT=K276,RIGHT=K275,MENU=K32 then, you have to suffle the A,B,C,D values as your convenience ;)...
  9. pepone

    Release Gngeo 0.8.2

    I'm aware of these bugs. I'm still short on free time, so I can't fix them all at once. you can check know bugs here ;) https://spreadsheets.google.com/ccc?key=0AuNKTLRzlFiKdGg5TnQteU9tb2NTUVF6d1c2dHdDRmc&hl=en&authkey=CKL2moEK
  10. pepone

    Release Gngeo 0.8.3

    Can you copy/paste the gngeorc file that is under pandora/appdata/gngeo_pepone/conf ?
  11. pepone

    Release Gngeo 0.8.2

    do you have sound issue with every games? I use the standard sdl sound function, so I don't see why it won't work for you. thanks everyone for your appreciaton!
  12. pepone

    Release Gngeo 0.8.2

    New Version 0.8.3 - Fix memory issue with crypted roms - Add an option to strech to 800x480 Note: Save states are broken for now Available from the repo, the file archive or here http://m.peponas.free.fr/gngeo/download/gngeo_0.8.3.pnd
  13. pepone

    Release Gngeo 0.8.2

    Actually, they are not supported yet (they need special protection features, it's on my todo list). I've started a long time ago a list of supported game, you can check it. Most of the test have not been done on the pandora, but it can be useful...
  14. pepone

    Release Gngeo 0.8.2

    ho nice to ear that, strange, but nice. Maybe only the files in the save directory need to be removed. Can others confirms? For the Caanoo, well I don't have one. But the source of gngeo is available for anyone who want to port it http://developer.berlios.de/hg/?group_id=6986
  15. pepone

    Release Gngeo 0.8.2

    your rom is correct, (and indeed if names don't match, crc are used) it really looks like a memory issue, but I have nearly the same free memory available (maybe a little more, but really not much), and mslug3 and garou are working for me. Anyway, I'm working to reduce memory usage, so hopefully...
  16. pepone

    Release Gngeo 0.8.2

    Thanks for the unzip result. Did you use -lv has option? it should have shown the crc32 of each files Also do you have an error message? or gngeo crash?
  17. pepone

    Release Gngeo 0.8.2

    Concerning some bootleg, some are not supported for now (specific encryption), I should not show them in the roms browser I guess :) For the romset to use, actually, I did not test specificaly one conpatible with Mame106, it was just a guess. I've done many test on a more recent one (something...
  18. pepone

    Release Gngeo 0.8.2

    I tried a romset made for a really more recent version than mame 0.106 and it work. Can you try "unzip -lv xxxx.zip" where xxxx is your romfile, and copy/paste the result?
  19. pepone

    Release Gngeo 0.8.2

    1) standard bios file as used by recent mame will be fine 2) put neogeo.zip at the same place than your roms 3) Yes. Roms need to be in zip format and the naming convention is the same as Mame. 4) Unfortuantly, not really, I suck at documentation.
  20. pepone

    Release Gngeo 0.8.2

    I have a version that compile on the gp2x, still far from perfect (and my usb networking is broken so it's painfull to debug) But I'll try to publish it when I'll find some time :)
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