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  1. Dimacus

    Our New Machine, Pandora

    I was actually experimenting with a sensor addon pack for the 2x, including a microphone, magnetic field detector (motion detection and accelerometer) and a photo transistor for , for a 2x based robot project. But we ran out of time, so we never finnished the project. But the idea of having...
  2. Dimacus

    I Have A Gp2x...

    Unfathomable Depths: Im only guessing here, but would it not be kind of hard to navigate to those from to menu ? :P
  3. Dimacus

    F-100 Brick. Please Help!

    Wait, how far do you actually get? Does nothing at all happen, or does it go black after one loading screen?
  4. Dimacus

    Boot Splash Help Needed

    If memory serves correctly, there is no easy way to change the boot up screen. I think you needed to change it before compiling (your own version of the firmware), and then updateing the 2x to your new kernel image, but I'm not sure. Maybe it would be possible to hex edit an already compiled...
  5. Dimacus

    [gp2x] Need Some Testers For A Game Engine

    b_o_b: Unfortunately yes, it only keeps the last runtime log. PM sent
  6. Dimacus

    [gp2x] Need Some Testers For A Game Engine

    First, Thanks for testing and replying. I gather from your comments on the content of the 'game' that it acually starts, and that the dialog box acually works, so now i can continue to work on it :) The game itself is kind of a sandbox, so the current game is nothing but a way to test the...
  7. Dimacus

    [gp2x] Need Some Testers For A Game Engine

    Corrected, i ment start :)
  8. Dimacus

    [gp2x] Need Some Testers For A Game Engine

    Ever since the community project Adventure2x died I have been working on a derivation of that project. It is a 2d game engine called Lumina. Now i cant really test my own program since my gp2x is somewhat busted at the moment. I would really appreciate if someone could test this for me, if only...
  9. Dimacus

    2.5d Engines

    Interesting read, thanks for the links!
  10. Dimacus

    GP2X Any Developers Interested In A Game Project?

    Well if all goes well with my engine i do plan to introduce 2.5d support, but that isn't exactly a high priority, atleast not right now. Well i thought it was a fun project to work on, so i thought why not :)
  11. Dimacus

    GP2X Any Developers Interested In A Game Project?

    Unfortunately this project, as a community project have died. I however have continued developing the build I was working on (Altough rewritten a couple of times). And it is now almost a complete 2d game engine. I do reccomend you to start a new thread if you want to start a new community...
  12. Dimacus

    Gp2x Mutates Into Battery Eating Monstrosity

    I had that problem as well, got quiet upset when I first noticed that ratteling noice. Now that I think about it, I have way better battery life now than I had before i fixed it.
  13. Dimacus

    New Gp2x Acting Strange

    You are using rechareble batteries, right? What programs/games have you tried? I think that squidgesnes had a stress test option that you could test (if it hangs during the stress test it is most likely a hardware problem). You could also setup a remote connection from your computer to your 2x...
  14. Dimacus

    Doukutsu Monogatari ~ Cave Story

    Wow, as soon as a read the news i poped two fresh aa's into the 2x and played until they dried up. Very nice to see this ported to the 2x, many thanks simon!
  15. Dimacus

    Cack Beta 2 Released

    Looks very nice, but it would be even nicer if there was some way to run, holding down a button or doubble tapping in the direction you want to run would be nice. But otherwise, a very nice engine (and demos).
  16. Dimacus

    Getting Codeblocks To Work...

    Clumsy me :/ I forgot to save the CB projectfile before i rared it. Here is how the TestProject.cbp should look.(I also updated the file in the arcives). CODE <?xml version="1.0"?> <!DOCTYPE CodeBlocks_project_file> <CodeBlocks_project_file> <FileVersion major="1" minor="1"/> <Project>...
  17. Dimacus

    Getting Codeblocks To Work...

    Acually if that was for my code, it did. It seems as if we are back a couple of pages, that my friend is an indication of libraries that are not being linked too. Check under the projects or the global settings, if you acually are linking to SDL and SDLmain.
  18. Dimacus

    Getting Codeblocks To Work...

    Well, basicly it means that you have SDL and that it's working just fine, when no other libraries are involved. you could add code snippets from the SDL_Test project (and add the corresponding librarie) to see when the error occur. My guess is that the order in which the compiler/linker is...
  19. Dimacus

    Getting Codeblocks To Work...

    Odd that you could not access the rapidshared file. And size would be a problem for me, its well over 250megs If you are still interessted in testing the project i created, i uploaded it to the arcives: http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,46,2190 Edit: things are happening fast...
  20. Dimacus

    Getting Codeblocks To Work...

    I just tested SDL_Test aswell, and after a little fiddeling with the libraries i got it to work on my pc, i have yet to test it on my 2x, but i see no problems. Anyhow, if you still are having problems david, i have created a very simple project that only uses sdl and have all the compiler...
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