Well we have a Wiki but the game list is basicly almost empty and useless because you never get user reports when a game was finished successful.
Our main source of information is a bug report system integrated in the Android port. The last big "main story" blocker bug in UiD we are aware of...
/data really means in the /-root ... This is for embedded systems.
You can use environment variables instead as mentioned in the wiki:
RPG2K_RTP_PATH: For the RPG2000 RTP
RPG2K3_RTP_PATH: For the RPG2003 RTP
In my opinion Vampires Dawn is not a good game (anymore). It didn't age well...
Cool. Thanks for always making these showcase videos.
Keep an eye on the EasyRPG blog. We will release 0.4.1 this month with ca. 50 bugfixes since 0.4. ;)
Just for your information:
The latest nightly of Player got a super simple game browser: https://twitter.com/EasyRPG/status/673654810655260673
Maybe is a useful feature for you. Is super simple, so navigating around is not possible, you must start the Player from a directory that is one...
I suggest that you test the game under Windows or Linux if there is the same problem.
The Player also writes a logfile in the game directory. My guess is that the detected encoding is wrong (RPG Maker is a non-unicode program that means the games use the local codepage of Windows. So we try...
Okay, in that case I can only provide you some patches that we apply for the Windows and Android version that fix problems with the audio playback.
Maybe it makes sense that you backport them until SDL2 releases a new version...
SDL2:
https://hg.libsdl.org/SDL/rev/5da12bedaace - Very...
Compiling against that toolchain fails for me. At first there were problems in cmath, I just commented that out. But now it fails because of malloc:
arm-2011.09/bin/../lib/gcc/arm-none-linux-gnueabi/4.6.1/../../../../arm-none-linux-gnueabi/include/c++/4.6.1/cstdlib:119:11: error: '::malloc' has...
Hi. I'm one of the EasyRPG devs.
If you are interested we can provide an automatic build system for the Pandora port, then you can always get up-to-date releases. We already provide this service alredy for (more or less) common platforms like Android, GCW-Zero and Wii as you can see in our...
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