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    Release [Beta] new version of UAE4All

    There is nothing wrong with the sound. The pandora isn't fast enough to emulate the accelerated Amiga. You always get audio gaps when the framerate is below 50 (Refresh rate 50 Hz and frameskip 0) or below 25 (Refresh rate 50 Hz and frameskip 1). You have smooth gameplay with 40 fps (instead of...
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    Release [Beta] new version of UAE4All

    Please look in the config folder if there is a game specific configuration for the new disk you insert.
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    Release [Beta] new version of UAE4All

    Here is an experimental release of UAE4All with better performance. In previous versions, we are loosing some time waiting for vsync after a frame is drawn. Now, waiting for vsync is done by a different thread and we use the waiting time to continue with the emulation till we reach the point...
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    Release [Beta] new version of UAE4All

    If you double the 68000 speed, uae has to emulate double amount of 68000 commands during one frame. And for this, the Pandora CPU isn't fast enough and I don't think there is much hope to optimize the FAME core to get better results.
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    Release [Beta] new version of UAE4All

    I think the sound problem occurs when not all frames are drawn, which indicates the Pandora is too slow. We need automatic frameskip if the performance goes down to avoid delays in audio rendering.
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    Release [Beta] new version of UAE4All

    Selecting A500 or A500T does not affect any disk or hd settings. These options changes only chipset, memory and cpu parameters. Save game specific configurations for faster switch between different settings. I'm not sure what to implement next. Perhaps I try to add picasso...
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    Release [Beta] new version of UAE4All

    Here is a new beta version of UAE4All with following changes:  - Right shift of entire display by one pixel fixed  - New Amiga screen widths: 352, 384, 704, 768  - HD file/folder specific configs   UAE4ALLv2.0.pnd
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    Release UAE4All 2.0

    I want to work on uae4all again next weekend. We'll see if this feature is easy to implement...
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    Release UAE4All 2.0

    The impact to the performance is not a big deal, but you may see lower fps (2 or 3 frames) in some critical situations or games. Then you can switch back to lores. I don't know, what games/demos using hires. Most games are using lores. I just want to get rid of the ugly workbench...
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    Release UAE4All 2.0 with hires

    Here is the source code for the latest beta release. Next things to do: - Bugfix for screen shift to right (you always see one pixel of the border on the left side and one pixel on the right side is missing) - Screen width of 352 and 704 for games/demos with more than the normal number...
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    Release UAE4All 2.0 with hires

    Here is a new version with two bugfixes: - UAE4All doesn't start when no config file is available - handling of HD settings fixed UAE4ALLv2.0.pnd
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    Release UAE4All 2.0 with hires

    Thanks for this information. I fix this tomorrow.
  13. T

    Release UAE4All 2.0 with hires

    I don't think the disk my cause the problem. I also tested WB2.0. You can PM me your config files (global and disk specific) and the disk file and I test it on my pandoras tomorrow.
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    Release UAE4All 2.0 with hires

    I check the pnd tomorrow. Perhaps there's something wrong with the flags of the file 'uae4all'.
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    Release UAE4All 2.0 with hires

    I don't have Dev-Tools on my pandora and I also tested the pnd with my older 600 MHz Pandora without any problems.
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    Release UAE4All 2.0 with hires

    There is a new option above the already know preset selection. If you can't see it, you are using the wrong pnd.
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    Release UAE4All 2.0 with hires

    Can you change the preset width in the display menu?
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    Release UAE4All 2.0 with hires

    This is not so easy. We have to change some constants to vars and get the right math to calculate between the different coordinate systems. I'll hava a look at it...
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    Release UAE4All 2.0 with hires

    Here is my first beta of UAE4All with hires support. What's new in current beta: - Switch between 320 and 640 width (in game: L-Trigger + R-Trigger + w) - Statusline clears only used area, so more from Amiga graphic is visible - Fixed flicker of status line (redraw every frame doesn't...
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    Release UAE4All 2.0

    I have the same issue, so I can try to fix it for the next release. I prefer [L]+[R]+w. w for width, left and right shoulder button because you also need both to change display mode.
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