Search results

  1. Awakening

    Discuss The Quotes Thread For The Blog

    Somehow I imagined you being younger :) I don't like having to imagine that something is something that it looks nothing like. I also think that the visuals (as well as sound and music) are part of the complete experience of playing a game. The Atari 2600 is limited by more then just graphics...
  2. Awakening

    Discuss The Quotes Thread For The Blog

    The graphical limitations of the system makes the games quite painful to watch and requires quite a lot of imagination and most of the games I've seen really lacks in the gameplay department as well. To me the 2600 is halfway between Pong and games worth playing. I grew up on C64 and I'll...
  3. Awakening

    Discuss The Quotes Thread For The Blog

    I do not get why people are so into Atari 2600. I can only suspect it has nostalgic value to those who played on one back when it was new. Or I haven't seen any of the good games.
  4. Awakening

    Discuss The Quotes Thread For The Blog

    I don't get it, why can't people write kB like it should be? Lower case k and upper case B? And yeah, it's important to separate b (bits) from B (bytes). But ED confirmed it being bytes. While it is standard to write connection speeds in bits you usually see speeds in bytes when downloading...
  5. Awakening

    Multi-Touch Screens

    I didn't think anybody noticed :) There are capacitive styli these days right? Otherwise that would be one reason to go resistive. The main reason I would prefer a resistive screen is the multiple levels of pressure, that is so nice when drawing stuff. I would also assume that the plastic...
  6. Awakening

    Basic Sdl Help Needed

    Thanks again :)
  7. Awakening

    Seen The Carry Cases?

    That looks weird, but also interesting. Is that thing on the left attached to the rest of the strap? If not, it looks like a pretty standard shoulder strap ring. That strap looks really short, is it for attaching the bag to belts, bags and similar things? Thanks for the quick photo :) I'm glad...
  8. Awakening

    Seen The Carry Cases?

    Looking really nice Craig! :) Would it be possible to attach a shoulder strap to it if I have one?
  9. Awakening

    Basic Sdl Help Needed

    Most of the time I'm only loading images once, this is only to alter the look of the front panel (which is user configurable) and that might not even happen or if it does not during gameplay. So most of the time I just need a basic image loading function. Thanks for all the replies, this turned...
  10. Awakening

    Basic Sdl Help Needed

    I don't get why I should pass optimizedImage to the function. Correct me if I'm wrong but since it is a pointer that gets returned to a different pointer, from what I understand it, I should not have to care about optimizedImage. Shouldn't this work great with the function I got? if(...
  11. Awakening

    Basic Sdl Help Needed

    I just split up my code into separate source and header files and my head is tired, I'm not used to header files and declaring stuff. I thought I might as well get used to that now when the code is tiny rather then later. I find it easier to work on the main loop when the file is less cluttered...
  12. Awakening

    Basic Sdl Help Needed

    Yeah, that's covered by the tutorial :) But I just got thinking. I use this function to load images: SDL_Surface *load_image( std::string filename ) { SDL_Surface *loadedImage = NULL; SDL_Surface *optimizedImage = NULL; loadedImage = IMG_Load( filename.c_str() ); if(...
  13. Awakening

    Basic Sdl Help Needed

    Deleting NULL didn't do it but the create function did it. frontPanel = SDL_CreateRGBSurface( SDL_SWSURFACE, SCREEN_WIDTH, SCREEN_HEIGHT, 32, 0, 0, 0, 0 ); It's a bit long, gonna make my own shorter version. I hope doing all zeros at the end will work with the Pandora as well. Thanks for the...
  14. Awakening

    Basic Sdl Help Needed

    I've tried using that, but maybe I'm doing something wrong. I got this at the top of my code: SDL_Surface *frontPanel = NULL; Then inside one of my functions I got this: SDL_Rect panel; panel.x = SCREEN_WIDTH; panel.y = SCREEN_HEIGHT; SDL_SetClipRect(frontPanel, &panel); And finally in my...
  15. Awakening

    Basic Sdl Help Needed

    I am new to C++ and SDL, have read through most of Lazy Foo's tutorials. I'm coding a little puzzle game for Pandora as a learning project (I have quite some programming experience). I've run into a problem pretty early but perhaps someone here can help me out. I have 3 surfaces: image, mask...
  16. Awakening

    Battery: Best Usage Advice

    Really depends on your indoor temperature, I'm sure that's where you'll keep it most of the time. The temp will probably be around or above 25C if you're holding it in your hands. Also running the Pandora causes some heat.
  17. Awakening

    Today Is A Great Day!(Hopefully)

    The Pandora is the only gadget I've ever talked about. I mention it at least once a week these days. My friends are getting a bit skeptical at this point. It's also a device I want, for more then one reason.
  18. Awakening

    Battery: Best Usage Advice

    According to that battery site Li-Ion/Li-Po chargers do not use trickle charging, so leaving it connected is not damaging to the battery. The battery also doesn't get very warm from charging. There should be no harm done from multiple small charges with these batteries, it's better then fully...
  19. Awakening

    Battery: Best Usage Advice

    Seems like these batteries prefers continuous charging over complete discharge. And since I got two I'll probably put one in the fridge myself.
  20. Awakening

    Today Is A Great Day!(Hopefully)

    I think you are missing a type or two. One that seems to be quite common or at least very vocal are people not buying into the whole Pandora concept but just look at what's under the hood. People more interested in power and numbers then features. There are also people who I think can't wait any...
Back
Top