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  1. x1212

    Release Minilens

    Here is Minilens, a game made by KOBUGE-Games. It's a nice little puzzle plattformer about destroying radioactive barrels and collecting flowers. official website: http://kobuge-games.github.io/minilens/ I recommend using the fullscreen option.
  2. x1212

    Port Requests

    Tested this a few days ago already. After changing thread-model to 'single-safe' (or 1 in 'engine.cfg') and changing one script to extend Control instead of EmptyControl it seems to work fine. Loading seems a bit slow if using the binary that includes the tools, but using the optimized one...
  3. x1212

    Release Karaokeyboard

    Here is Karaokeyboard, a game made by Username for the Godot Holidays Game Jam. To make it run on the Pandora I had to deactivate mipmaps, if you play the original version with the godot game laucher in the godot pnd a lot of sprites would be black. Other than that this version is mostly the...
  4. x1212

    Nintendo 3DS

    Looks like have one of these Demo-Downloadcode-actions running again. I got a mail telling me I got 4 Downloadcodes for a Monster Hunter 4 demo, so I got 3 spare ones (if anyone is interested, let me know).
  5. x1212

    Godot OpenSource Xmas jam

    I hope this might motivate some pandora users to play around with my port and give some feedback as testing and keeping up with all the features is a little difficult, especially since I currently don't have as much spare time as I used to ... Anyway if anyone has trouble to get those games to...
  6. x1212

    Nintendos bluetooth keyboard

    Ok, so they sell Keyboards with randomized layouts in a package with a picture of a qwertz-layout-Keyboard?
  7. x1212

    Pandora Crosscompiler Toolchain Based On Openpandora.org Ipks

    I just tried to get more recent toolchain using this scripts, but somehow I can't get egl, gles, and gles2 installed. Did some packagenames or -sources change? I'm sure I was able to get a complete, working toolchain with this script in the past ...
  8. x1212

    Nintendo 3DS

    I've sent you one in a PM. Still one left after that one.
  9. x1212

    Nintendo 3DS

    Ah ok so EU is just one region? Then it should work there ... (Since this is from Nintendo I wouldn't have been surprised if they'd lock it down to the country :P )
  10. x1212

    Nintendo 3DS

    I also got those codes, and don't know anyone else with a 3DS ... so 3 spare ones here, but I don't know if they are locked to a certain region.  
  11. x1212

    Terraria?

    If I remember correctly, Don't starve could be played within Chrome ... but I believe there was some trouble with having to use a google-account. About Monogame: Do you think it will be a one time port -> everything runs, or a new port for every game? I tried to get a version running on the...
  12. x1212

    Looking for a game developer

    I'm not sure, but wouldn't that mean to effectively divide the complexity of a puzzle by 2 per axis that is symmetrical (assuming you mean symmetry using horizontal, vertical or 45 degree axis)? But then again I haven't played these types of puzzle games yet, so I don't know if that has any...
  13. x1212

    want to develop an application for the pandora over the next couple of years

    Unity isn't available for pandora afaik, but I remember seeing a video of someone playing a game made with Unity using Android. Maybe you also want to look at Godot? (I really could use some feedback for my port) It uses a scripting language similar to Python and an editor that seems to be...
  14. x1212

    Looking for a game developer

    I would like to help too and I should have at least some time to do so. This might be the perfect opportunity for me to warm up for the next ludum dare :D .
  15. x1212

    Rainy day - Game project. A practical approach to complete it.

    hmm ... I assume you are trying to push to my github-repository? As I added you a few weeks ago to the list of collaborators, it should work if you use your github-account while pushing. Did you get some kind of error? Edit: ah ok I guess you mean pushing to your local repository on this new...
  16. x1212

    Rainy day - Game project. A practical approach to complete it.

    Well I don't have experience with Penjin and PenjinTwo, but if you find the time to check it in I will try at least, maybe the changes you have already done will give me an idea of what to do ... (however, having looked at a diff of the sources of the two engines it really looks a bit...
  17. x1212

    Game Pencil Engine for the OpenPandora

    Always nice to see new (and easy) ways to develop for the Pandora. :) But I don't think there is really any lack of engines, we have more of a lack of potential users for them I think. (by that I mean we have a lot of devs with their own engine each and only a few using engines provided by...
  18. x1212

    Rainy day - Game project. A practical approach to complete it.

    Is there currently something I could help with? I might have some spare time the next few days (again).
  19. x1212

    Need help with 3 apps.

    hmm ... I have never used Adventure Maker, but isn't this what you might need? (the Piano-Roll-Window in LMMS): but I guess it's hard to use on the Pandora anyway, because of the space the individual windows need ...
  20. x1212

    (Bad)Joke Appreciation Corner

    Don't you think writing something like this in a thread with the topic "(Bad)Joke Appreciation Corner" can be misunderstood? ;)
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