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  1. crow_riot

    Release Mupen64Plus 2.2

    it *should* be framebuffer enable=1 framebuffer width=400 framebuffer height=240 and video stretch=1 to have it rendered to a 400x240 framebuffer and stretched to fullscreen. at least this is how i understand the config. but i haven't got framebuffer rendering to work as of yet (CC problem i...
  2. crow_riot

    Any Creative use os SSH on your Pandora?

    ha thanks for the article, sshfs sounds awesome, didnt know of that :)
  3. crow_riot

    Any Creative use os SSH on your Pandora?

    only using SSH for development (testing + debugging) and transfering files via SFTP from my main computer(s) to the SD card
  4. crow_riot

    [announce] c64_tools (DSP loader and IPC)

    @bsp - i dont remember what exactly, but i'm pretty sure i've overclocked my CC to 800 when I've made the dsprite tests
  5. crow_riot

    [announce] c64_tools (DSP loader and IPC)

    CC pandora: 3850 to get about 60hz with small orange sprites and 1350 for the pandora logo test
  6. crow_riot

    Release Mupen64Plus 2.2

    have even deleted mupens appdata folder... will try again later. thanks for checking
  7. crow_riot

    Release Mupen64Plus 2.2

    on topic: i just had a few minutes to try the latest build, but sadly i only get a black screen when using gles2n64's new framebuffer mode. i also tried pretty much all different sgx drivers, but no luck. there's nothing in the .out file. sound plays, just no picture. maybe you packed the...
  8. crow_riot

    Changing Username

    ;)
  9. crow_riot

    Blog plateform recommandation

    I've setup Wordpress for a friend of mine for her private business. It's easy to setup and even people without much computer knowledge (like her) are able to create new entries and the like. So wherever wordpress is available, I'd recommend that.
  10. crow_riot

    Release Mupen64Plus 2.2

    try to set framebuffer bilinear=1 in your config
  11. crow_riot

    Release Mupen64Plus 2.2

    thanks! yet to try it out, but i hope it really squeezes the last out of my CC to make wave race more playable. as a sidenote, your work on mupen has brought back my attention to the pandora itself (was idling around for long now), i'm thinking of doing some work for the GLES2N64 plugin (the...
  12. crow_riot

    [announce] c64_tools (DSP loader and IPC)

    @bsp: as rohezal said, your work is greatly appreciated! Never was interested in DSP programming before, but now with your tools and library i'm keen on working with it and maybe create something useful :-)
  13. crow_riot

    Release Mupen64Plus 2.2

    https://github.com/ptitSeb/mupen64plus-pandora
  14. crow_riot

    Release Mupen64Plus 2.2

    Yes some more work is required here, because the uniform - which can be changed dynamically - needs to be changed to a static define and then the shader needs to be recompiled. So it does not work with the current way of shader handling.
  15. crow_riot

    Release Mupen64Plus 2.2

    great that you got it working! looking forward to the update :-) About stretching ... On a friends TV (I'm still on CRT ;-)) it has some strange stretching - the center is normal and it starts stretching to the edges. This could be easily done by changing the framebuffer render geometry and...
  16. crow_riot

    Release Mupen64Plus 2.2

    and another idea... since the renderer changes culling dynamically you cant be sure what cull mode is active when the framebuffer gets rendered. so it could just be that culling is wrong at that time. so a glDisable(GL_CULL_FACE); could be worth a try. and a OGL_UpdateCullFace afterwards to...
  17. crow_riot

    Release Mupen64Plus 2.2

    i've skimmed over the gles2 framebuffer/opengl code but couldnt find anything from just looking at it. only one suspect, but that was also within the 1.5 code, the depthbuffer attachment format uses the 24_oes extension, which i'm not sure is available on the pandora. the sgx supports it on...
  18. crow_riot

    Release Mupen64Plus 2.2

    tried wave race with the updated gles2 plugin and overclocked to 800 it works already great, plays a lot better than before. i'll see if i can find some free time i'll tinker with the gles plugin to see what could be done resolution wise.
  19. crow_riot

    Evildragon is very busy

    you should have some public email and PM counter where people could check ... :)
  20. crow_riot

    [announce] c64_tools (DSP loader and IPC)

    Thanks for continuously working on this! In the other thread, we're talking about sound mixing. What comes to my mind is: would it be somehow to get the hardware mixers address like we have the framebuffer address into the DSP API, so that we could directly output sound from the DSP ?
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