So, did you check then your LCD cable? If not properly inserted into the connector (see the pic in that old thread) it might cause the screen issue your Pandora suffer or maybe you just need a new LCD cable.
@Alpibrine28: maybe this old thread can help you (the user reported a bar code looking screen issue like you):
https://pyra-handheld.com/boards/threads/fast-lcd-cable-failure.62381/
In case you release a new Drastic build, please can you add the ability to set the CPU clock speed from within the GUI? Moreover NDS Bios in PND need to be fixed, right now i am using my own bios in Drastic 2.3 to have all sfx intact in Chrono Trigger.
Here is a new video made with autoframeskip set to 1:
EDIT: I must say with both auto frameskip 1 and 2 Chrono Trigger performs a lot better than with frameskip 0 altough still some occasional drop of frames can be noticed during gameplay. I also tested again Contra 4 (this time with...
Sorry no video this time but i think i'll made another one tomorrow. In the meantime, as you suggested, i made a straight 20 mins Chrono Trigger shortplay with auto frameskip set to 1 and the scrolling was smooth 99% the time (i only noticed some very minor slowdowns in Guardia Forest and some...
I just upped a video (unfortunately made with really poor quality) which show the issue i found:
This was with frameskip set to none, scrolling is very choppy at the beginning of the video, then becomes perfectly smooth at the end when Chrono exit Leene Square.
Not 100% sure because i didnt use that much my Pandora in the last year (it was recently shipped to Germany for RMA) but being Drastic 2.3 released over one year ago it seems pretty strange noone noticed this issue before so i suppose with earlier SZ Drastic performed correctly.
Well, for Chrono Trigger (the game i tested mostly) this issue can occur even very soon, just start a new game and it usually happens at the very beginning of the game (first time you walk in World Map or in Leene Square you can just let Chrono run for a while and usually all becomes very...
Not for the moment but as no Pandora users ever reported this, i suppose all was fine with earlier SZ. BTW notaz rewrote all the vsync code in latest SZ so maybe this can be the reason for this strange issue.
I just found a strange behaviour with Drastic 2.3 and latest SZ. When playing Chrono Trigger i noticed a sudden drop of frames (it was after about 10 mins of gameplay). This happened both with frameskip set to none and auto 4 with my Rebirth Pandora clocked to 800 Mhz. Looks like Drastic is...
Sure, 850 Mhz is pretty good for a maximum stable overclock but 890 Mhz with older 2.6 kernel is even better. It would be quite useful for me to have those extra 40 Mhz especially for Drastic being that emu not compatible with 2.6 kernel.
Is it normal kernel 2.6 seems to provide a much better maximum stable overclock @OPP3 (on my Rebirth unit it is around 890 Mhz) while with latest SZ 1.75 and newer kernel i cannot go beyond 850 Mhz (if i exceed the 850 Mhz limit my unit will freeze after few seconds)?
Sure but it is very outdated (latest Pandora release on the repo is dated August 2013, so almost 3 years ago).
There is also PanMame for arcade emulation on the Pandora which is good altough sometimes slow (it lacks ARM ASM cores). I think Slaanesh was also interested into porting his own...
I completed it many times in the past on my Pandora using Qemu. I used the Battlenet edition with a WIN95 image. I remember performance was excellent (fullspeed if you overclock at least to 900 Mhz) if you exclude the very small pauses you'll get during gameplay using Qemu with a SD card (in...
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