I'm having an issue with setting up the steam store at the moment. It'll be released roughly two weeks after it's solved. It'll be on itch.io at the same time.
Unfortunately I've had nothing but problems trying to make a linux build using VirtualBox so I probably won't have one ready for the...
I really didn't do a good job easing players into GFMTSERFGJ. I think I've done a better job with this one. I actually had a few friends playtest it this time.
The game is pretty much done now. There's about 5ish hours of content on a first playthrough. Six bosses and a basic story for now. Just adding some finishing touches while I wait for my precious Pyra.
I'm about to start working on the final boss of the game.
Who should it be? I'm having trouble deciding, so I'm asking anyone here who cares to vote for anyone from this community they want.
@Wally, @TrashyMG, @Binky and @PokeParadox and of course @EvilDragon are already in the game.
I'm glad you all like what you've seen so far. I've been working on this everyday for almost two years so it's really nice to see positive feedback.
Assuming 3D works, I'll definitely have at least a demo ready when I get my Pyra.
Here's ED running away from a hungry preorderer:
Thanks :)
I wouldn't recommend trying to dodge bullets. Instead, use the special attack on the right shoulder button when lots of enemy bullets are near you. The more enemy bullets near you, the more bullets you fire and the bigger your bullets become. Bigger bullets also means they do more...
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