A really awesome game...
- A BIG thanks to Kojote and all the others who are involved in this project
- and many thanks slaanesh for porting this...
WOW - One of the best shooter games for the GP32, if not the best.
Thanks for this excellent port, slaanesh. :)
No prob. :) I also thought i'd never get a USB cable for my GP32, till i read this thread:...
If you need a usb-cable for your gp32, order this adapter:
Good job ! Thanks, slaanesh
Is it possible for you, to check each SMC connection (i/o line, via portbits from the S3C2400X) for function per mulimeter ?
I can't tell...
Maybe the internal switch in the smc socket is defective.
Have you already tried to solder these two connections together ?
Yes, too bad. :(
Sounds good, a speed boost for Mame4all is always welcome. ;)
After many tests i finally found the reason for this strange behavior.
Every sound setting above 8 khz causes a reboot, or this 'LOADING zzzapX...
after a short test period, i discovered some strange behaviors:
Why serveral (or all ?) mclassic games like DONKEY KONG or ZAXXON,...
it's good to see that you still support the GP32, in despite of your entanglements in more up-to-date handheld consoles.
EDIT: moved to another thread
That would also interest me...
I've a little bit googled for you, and found this:
An interpreter, which replaces the exe-files i would say. :)
Really nice game ! :)
Thank you very much, Thor - every new stuff for the gp32_console is highly appreciated. :lol:
Can i flash the Official European Firmware in a gp32 NLU ( no light version) ?
Sure - there's no reason, in my opinion (or better: AFAIK), why...
Did you already measure the backlit-voltage (~ 18 volt) at testpoint 'T2' (a small round copper pad) ?
Mmmmhhhh, a new M.A.M.E. - port, nice news, Franxis.
And "Hammerin' Harry"..... :rolleyes:
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