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SNES: SquidgeSNES 0.396

  • Author Yoyofr / Squidge / Reesy / notaz
  • Creation date
0.396
+ Two completely different graphics renderers (accurate & performance)

0.392
* MMU hack now uses kernel module (safer).
* Looks like the above change fixed load= command line option.
+ Added ability to save config for every game.
* Save states should now be written properly to SD card.

0.391
* Fixed some serious memory leaks in the menu system, which caused emulator crash
after entering menu certain number of times.
* Hopefully fixed some strange slowdonwn/blank display issues.

0.39
* Fixed incorrect centering in some games.
* Frameskipping/framelimitting engine has been completely rewritten.
* Sound outputting code has been also rewritten.
+ Sound quality is now selectable (was previously forced to 16500Hz stereo).
* Merged source code with Symbian UIQ smartphone version (including addition of ASM
spc700 core and various other optimizations in main CPU and sound code).
- Removed loads of (hopefully) unused/dead code.
+ SuperFX emulation added (Yoshi's Island works but runs very slow).
* Other minor changes.
Author
Yoyofr / Squidge / Reesy / notaz
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