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ngt.h

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00001 /***************************************************************************
00002  *   NGT (Neopontec Gaming Toolkit      -       version 0.1.0              *
00003  *   Distributed under the terms of the GNU LGPL License                   *
00004  *   Copyright (C) 2005 by Hector Blanco de Frutos                         *
00005  *   hectorblanco@neopontec.com                                            *
00006  *   Refer to the LICENSE file to read the full license agreement          *
00007  ***************************************************************************/
00008 
00009  //------------------------------------------------------------------------- 
00010  // All the other files of the engine have the same veersion number
00011  // of this file. 
00012  //-------------------------------------------------------------------------
00013 
00014 
00015  // Main engine header
00016  
00017 #ifndef ENGINE_H_
00018 #define ENGINE_H_
00019 
00020         // For debugging
00021         //#include "dmalloc.h"
00022         // In shell:  dmalloc -l logfile -i 100 low
00023         
00024         
00025         
00026                 // Scripting/Data API
00027         //#include "python_base.h"
00028         //#include "xml_base.h"
00029         
00030         #include "SDL/SDL.h"
00031         #include "SDL/SDL_ttf.h"
00032         #include "SDL/SDL_image.h"
00033         #include "SDL/SDL_mixer.h"
00034         
00035         //#include "engine_types.h"
00036         
00037         //#include "engine_base.h"
00038         
00039         
00040         // Main engine API and functionality code
00041         #include "engine/engine_base.h"
00042         
00043         // Video API    
00044         #include "video/video.h"
00045         //#include "video/video_sprites.h" 
00046         //#include "video/video_widgets.h"
00047         
00048 
00049 
00050 
00051 #endif /*ENGINE_H_*/

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