Release First prodcution samples of Pandora keymat


dflemstr said:
God Ginrai said:
What's the point in having dead keys if not all of the accents are represented? I see them as pointless unless you make room to represent all of the accents.
What accents are you missing? We have ` ´ ~ ^ (the last two will probably be dead too); the only things missing would be the Scandinavian accents like ¨ and the circle over å (can't find the character right now), and the middle European accents like ¸ and the thing over ň. All of which can be mapped easily.

First of all, I highly doubt the caret will be made into a dead key.

Second, ¨ is used a hell of a lot more than the caret is as an accent. There's no point in having dead keys if you don't have a dead key for this accent.

-God Ginrai
 
dflemstr said:
God Ginrai said:
What's the point in having dead keys if not all of the accents are represented? I see them as pointless unless you make room to represent all of the accents.
What accents are you missing? We have ` ´ ~ ^ (the last two will probably be dead too); the only things missing would be the Scandinavian accents like ¨ and the circle over å (can't find the character right now), and the middle European accents like ¸ and the thing over ň. All of which can be mapped easily.
:) No offense.
I missing ˇ, ° and ¨. But as I don't need `, I can map ˇ on it. And as I need ° just only over "u" and I don't use ˇ over "u", I can map ˇu combination as ů :) Only missing remains ¨, that I use occasionally, so I can map it as fn+shift+´ or so. This is for Czech that not need type other language. When somebody needs type in more that one language, then some sophisticated mapping must be used :)
 
I'm pretty sure that Compose and/or AltGr will be mapped somewhere. To get some of the more obscure accents, you can use those and standard keyboard keys to type foreign characters. I'm sure support for all languages will easily be there (especially anything that appears in German).
 
Vorporeal said:
I'm pretty sure that Compose and/or AltGr will be mapped somewhere. To get some of the more obscure accents, you can use those and standard keyboard keys to type foreign characters. I'm sure support for all languages will easily be there (especially anything that appears in German).

The umlaut is anything but obscure. And my point is, if we can use compose to do it, why can't we just use compose to do the acute accent as well? The only accent I see any suitable reason not to be obtained with compose is the grave accent, because of it's use as the backtick.

-God Ginrai
 
Oh no!! The brightness function buttons are around the wrong way! Decrease should be on left, and increase on right! We read left to right here.
 
Parlane said:
Oh no!! The brightness function buttons are around the wrong way! Decrease should be on left, and increase on right! We read left to right here.

That is odd. Why would you place up before down on an English keyboard? So many keymat errors.. I'm glad this project is open.. not sure how much would go unnoticed without customer review (not trying to sound harsh).
 
Oh my god, we care about whether the brightness keys should be swapped around now? This is why we don't have keypad threads any more.

The layout is fine, there will be a compose key, and everything's configurable. These are mass production samples. That is to say, they are samples of what we are getting. Case closed. Can we please not waste any more of the devs' time on this?
 
Xian Long said:
this keymat sucks. i demand one with all the chinese characters.

Word, How am I supposed to type in Klingon with this, let alone Cybertronian, sure I could do that in Binary but that's just more work.



On the realistic side they have said numerous times they decided to aim for as close to a standard ENGLISH keyboard as they could and worry about other languages later, and even then for some "obscure" letters or accents doesnt match box have an onscreen keyboard? ED demonstrated it once before any of the keymats were ready, Just use that for the keys that arnt mapped until a suitable replacment map is ready. As for Linux programing symbols I'm sure there will be plenty of work arounds for that but for now the device is being marketed towards the general end user who probably knows nothing about linux programing and just wants the device for general apps like web surfing and playing games. Someone hardcore enough to program on it might even want to mod the Pandora himself.
 
God Ginrai said:
Second, ¨ is used a hell of a lot more than the caret is as an accent. There's no point in having dead keys if you don't have a dead key for this accent.

In all of the keyboards I've used ¨ is made from either : or "; one of those could be made in a dead key.

(of course, I also hate dead keys, and I'm probably going to use a compose based keymap)
 
Esn said:
dflemstr said:
~ ^ (the last two will probably be dead too)
For example, to sign your name & date on Wikipedia and other wikis you write "~~~~".
Hmm, even if ~ is a dead key, writing ~~~~ is as fast as without dead keys (as i just did (finnish keyboard with dead keys)), because you just need to press ~ twice to get ~~ (~ + space for just one).

Anyways, I'm happy with the layout - it's universal and for finnish use one just needs to software remap £ and the yen sign (dont have that on my kb) to ö and ä. :)
 
very nice and shiny :)

shiny.gif
 
Images for every key have obviously been centered :-(

See Q, Y, < (with the ,) etc. more or less obvious for other keys. I guess this will be fixed, yes?

Regarding characters, please don't start another discussion. This is Linux, and for shell scripts etc
one needs `, ´, ^, $, &, ~ etc. as characters on their own, also <, >, {, }, (, ), [, ], /, \, _, -, * and #.
I only wonder what § is used for ;-)

I think the keyboard layout is one of the best choices for the limited number of keys available. Time will tell if anything else is needed. For special characters I like the idea on iPod Touch where a allows to select ä, á, à, â, etc. also when pressed a-key a bit longer. Maybe something similar could be implemented here as well?

Regards,
Holger
 
tramp said:
Images for every key have obviously been centered :-(

See Q, Y, < (with the ,) etc. more or less obvious for other keys. I guess this will be fixed, yes?
Yep. It's been mentioned repeatedly in this thread. But it's a long thread, so you're forgiven. :p
 
Ooo, shiny! Apart from the apparently-easy-to-fix letter alignment issue the keymats look great! Can't wait to get chatting on IRC with one :)
 
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