New Gpfinalwar Beta


mATkEUpON

Certified Guru
Joined
Sep 30, 2003
Messages
276
Hi !!!

GpFinalWar is on its way, but some testing and feedback are needed... If you have any suggestion, bug report, or comment, don't hesitate !!!

You can find it on the beta testing forum or on my website (with screenshots):
http://membres.lycos.fr/matkeupon/
 
i like it.

but one of the buildings r messed up when u place it down its like its split in half lol.



and do the tanks lvl up or something??

i see writing pop up above them n i think it ses lvl up, is that what it ses?
 
I really like it, the zooming is really cool feature
The freqency change thing is intresting, but it changes the pitch of the music
I think we have a winner :D
 
i love it! much action going on and it runs very smooth. nice music too :)

and do the tanks lvl up or something??

i see writing pop up above them n i think it ses lvl up, is that what it ses?
yup, it says lvl up :)
 
is multiplayer possiple?! because my brother and I have both one gp :lol:
anyway i have played all your releases of gpfinalwar and i love it!!!!!!!
its so cool 2 play an strategie game on the way
___________________________________________________________________________
SIG: Sorry for my bad english
 
are there any screenshot or videos on the game? It sounds cool so I really want to see it :)
 
well, I can't paly it, the screen is getting darker every second so it is unplayable... are you overclocking?!
 
Looks Good :)

noticed the brightness getting darker then lighter.

the zoom feature seems a bit sticky...wont zoom out/in sometimes.

Looking forward to the next update
 
this game rocks..I cant wait till the final release :)
for the bug Ive found:
when using the radar : the minimap doesnt display anything and when the cursor goes on then the minimap disappears but when restarting a new game then the minimap is OK

EDIT : maybe that was a "in game" power issue

see you :lol:


btw : the 4x zoom is a little bit useless so maybe you should set a upper limit to 2x....
 
good engine but is there going to be some kind of guide explaing what the buildings are and what they do ?

its a little coonfusing atm

but looking forward to the final product :)
 
Thanks guys !

Well, the screen darker thing is an attempt to make a day-night cycle, but I think it is a little bit too dark.

For the buildings, a popup will come if you leave the arrow on the building button for a while - in the next version.

And I'm trying new freq values (found in kof sources) - they should not change the pitch anymore.

If you have suggestions, then give them !!!!! I'll do my best to implement them (limiting the zoom to 2x is a good idea for example, but if someone thinks it can be useful, then I can add this to the settings menu !!)
 
After playing around with GpFinalWar i encountered something really strange.
When i was done playing.. i turned of the power.. and later when i wanted to try it again the gp32 just reseted itself when i started GpFinalWar.

I deleted the fxe from my smc and copyed to my gp32 again.. and the same thing happened.. anyone else encountered this? dunno what i did :blink:

edit: i even tried with other batteries so it wasn´t because my batteries was not almost empty :p
 
For day and night cycles, you would probably get a better effect by cycling the color in to a dark blueish tint rather than darkening things over all. Of course it's just a suggestion as i havent seen the actual effect yet, nor do I know if it's possible in your game, so take it with a grain of salt.
 
DemonStar55 posted on Feb 16 2004 at 04:08 AM said:
Cant boot in YALF or Euro FW...
Works in YAFL for me. Are you using the latest version?

It could do with being chucked through b2fxec. Gets the filesize down from 2.8M to 1.2M, and launches in 7 seconds instead of 11 (with fast decompression enabled) :)
 
Last edited by a moderator:
Hey woogal !!!!!!!

You did manage to compress my exe with b2fxec ??? I tried, but it never worked... (Well I tried with old builds, but I figured it would never work...

For the colors, well I actually tried to increase blue in the palette but I guess it wasn't enough...
 
Heyyyy !!!!!!!

I tried it, and now it works even without unfxe !!!!! Well, that's great ! Next beta will then be crunched. Thanks again woogal, and MrSpiv too of course !!! (2005ko -> 511ko !!!)
 
can someone upload a video on the game? I really want to see it in action :)
 
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