What Happened To Dosbox?


I'm looking for DOSBox too and no info. I hope it will be ported soon.
I'm not sure if there is a possibility to port it for Wiz under Windows (or is the dev kit only for Linux?), I should be able to try it.
 
Tovy posted on May 24 2009 at 06:35 PM) I'm looking for DOSBox too and no info. I hope it will be ported soon. I'm not sure if there is a possibility to port it for Wiz under Windows (or is the dev kit only for Linux? said:
, I should be able to try it.
im struggling to get it to work, it very bizarre, it croaks part way in. I got the intro console to show up.
 
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Thanks for the offer but.
Well getting my wiz back into working shape would help and Ive already spent some time trying to debug it, I would have had it working as soon as I could.

Update: I found the problem function last night, I will be taking a look to see if I can fix it.
 
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and we have, I finally have duke 1 running with simple at 1200. Dynamic core didnt work, but something working at least finally.
 
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Thanks for the appreciation.

A little update using what i learned from my vanilla dosbox 0.72 build I used on the gp2x version and it works :)
I had to remove the zoom feature, since the SDL doesnt support the mini display.
But that said my virtual keyboard, status bar with cycles/fps/program name does work, which makes me glad. I also played duke1 with my gp2x setup.
Bad new dynamic core doesnt work yet. I get an illegal instruction. Also dosbox seems much slower than the gp2x. 500 cycles was about the best value with duke. I got about 8 fps, i know ive gotten better on the gp2x. Maybe the hw blitter?
I also has to copy the missing shared libs into the game folder, not the dosbox folder. Maybe with a common library function that can be fixed.
 
chickendung posted on May 28 2009 at 05:01 PM said:
Well, there may be some bumps in the road, but I'm glad that you're working on it!
dynamic core works after using the update from M-HT :)
Plays much like the gp2x now. Duke is much smoother at 12 fps
 
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portcitypetino posted on May 28 2009 at 07:28 PM said:
So when are you gonna sneak a beta out to public?
never....

ok i may soon. I actually hesitate to though, because dosbox seems to be hard for most people to grasp on how its setup. I really dont want to have a flood of "i cant get it to work threads" just yet.
 
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Pickle posted on May 29 2009 at 07:54 AM said:
portcitypetino posted on May 28 2009 at 07:28 PM said:
So when are you gonna sneak a beta out to public?
never....

ok i may soon. I actually hesitate to though, because dosbox seems to be hard for most people to grasp on how its setup. I really dont want to have a flood of "i cant get it to work threads" just yet.
If you don't want to deal with those threads, then I could do a readme for you. Then we can just tell them to READ the ReadMe! :D
 
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chickendung posted on May 29 2009 at 02:10 PM said:
Pickle posted on May 29 2009 at 07:54 AM said:
portcitypetino posted on May 28 2009 at 07:28 PM said:
So when are you gonna sneak a beta out to public?
never....

ok i may soon. I actually hesitate to though, because dosbox seems to be hard for most people to grasp on how its setup. I really dont want to have a flood of "i cant get it to work threads" just yet.
If you don't want to deal with those threads, then I could do a readme for you. Then we can just tell them to READ the ReadMe! :D
oh that never works. They will say they read the readme and still dont get it. :p

I will add the mmuhack kernel module and then release something one way or another.
 
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