Oidzone Gp2x


Oh not at all! I had to wait a bit for the game editor author to fix his sprite problem. I should have a new playable demo next week sometime.

I also didn't want to take any attention away from all the gbax excitement, so I held off posting about every milestone for the last couple weeks.
 
Here's a link to a youtube video I made today showing the new sprite code seems to work now.

OidZone Youtube Video

It really annoys me that the tv output is shifted down and left, and cuts off the right and bottom of the screen. Does anybody know how to fix that, so I can pass it on to the programmer of Game editor?
 
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hi all.

I had to put together 13 hours of video for a conference we shot a couple weeks ago and it's been taking all my time. I should be getting back to work on this this week.

I want to rework some of the behind the scenes stuff first, so I don't think I'll have anything new new in for a couple weeks. Originally I kind of kludged the asteroid and enemy code together to see what I could get going and how the artwork looked on the gp2x, now I want to go back and clean it up and make it more consistent.
 
hi all!
I don't have an update yet (boo!) but I will be working on it steadily for the next couple weeks. We're moving this weekend, and my cable company says they won't be able to set up cable TV or the internet in the new place until the 25th! Boo and double boo. No TV, no Internet. I'm going to go crazy. But I might actually get the game finished while I'm waiting...
 
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