Race! Released


Purist posted on May 20 2006 at 12:04 AM said:
heck? when I run selectorRace it gives me some freaky errors in Spanish, even though I put those files in the folder.

The rom names have to be one word, no space! (I said this in an earlier post :))
 
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PokeParadox posted on May 20 2006 at 12:15 AM said:
Purist posted on May 20 2006 at 12:04 AM said:
heck? when I run selectorRace it gives me some freaky errors in Spanish, even though I put those files in the folder.

The rom names have to be one word, no space! (I said this in an earlier post :))

I get the same and the rom is called MetalSlug2 - so that shoul dbe ok
 
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rtb7: seeing as he's just mentioning scanlines it's probably just the lcd settings need to be slightly modified for the clockspeed it's set to. I could be wrong though (don't have a BLU+ yet, or a BLU for that matter) Good to hear you guys finally went public with it :)
 
How do put the game in full screen? (Even if it doesn't look good)
 
Hooka posted on May 19 2006 at 07:22 PM said:
Good to hear you guys finally went public with it :)

I thought this comment was a bit weird.

That is, until I just got a couple of messages that e-mail isn't getting through to you. I guess it makes sense, now.

Anyway, shoot me an e-mail if you can.
 
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Is there a way you can set the path for the emu to be in mnt/sd/NGPC (or anything) and put the roms in mnt/sd/NGPC/roms ? This would be cleaner and match all of my other emus.

Thanks again.
 
kgcs10 posted on May 20 2006 at 02:07 AM said:
How do put the game in full screen? (Even if it doesn't look good)

On gp32 :

Button R : Zoom in/ Zoom out
Butoon L + up or down : Slide the zoom window.
 
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DaveC posted on May 20 2006 at 09:32 AM said:
Is there a way you can set the path for the emu to be in mnt/sd/NGPC (or anything) and put the roms in mnt/sd/NGPC/roms ? This would be cleaner and match all of my other emus.

Thanks again.

Dave, just edit the Selector Config to point to that dir. That is what I did.
 
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On gp32 :

Button R : Zoom in/ Zoom out
Button L + up or down : Slide the zoom window.

Seems like it doesn't work on gp2x. Is there any way to play it as full screen on the gp2x?
 
kgcs10 posted on May 20 2006 at 05:33 PM said:
Seems like it doesn't work on gp2x. Is there any way to play it as full screen on the gp2x?
Not that I know of, and I guess I'd be the one to know.
 
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:( i have a problem, when start the selectorRACE.gpe, i see "ERROR no se pudo acceder al direct"
I have see the selectorace.cfg, /sd/games/race i have create this structure, in directory race put the emu and the games.ngp, without space, EXAMPLE: "snkvscapcom.ngp" but don't work.
help please.
 
DARKGATE posted on May 21 2006 at 03:53 AM said:
:( i have a problem, when start the selectorRACE.gpe, i see "ERROR no se pudo acceder al direct"
I have see the selectorace.cfg, /sd/games/race i have create this structure, in directory race put the emu and the games.ngp, without space, EXAMPLE: "snkvscapcom.ngp" but don't work.
help please.

It is unfortunate because selector v1.0 was just released. My initial guess is that my scripts aren't compatible with this new version of selector. Perhaps Kounch or someone else could release a script/config/graphic for RACE! and Selector1.0.
 
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DARKGATE posted on May 21 2006 at 04:53 AM said:
:( i have a problem, when start the selectorRACE.gpe, i see "ERROR no se pudo acceder al direct"
I have see the selectorace.cfg, /sd/games/race i have create this structure, in directory race put the emu and the games.ngp, without space, EXAMPLE: "snkvscapcom.ngp" but don't work.
help please.
There's nothing wrong with selector. It's been said many times that /mnt/sd/ are naming conventions for linux. The directory that race looks for by default is /games/race/, not (/mnt)/sd/games/race.
 
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Excellent work!!! ^^

I just tried to hex-edit the Race.fxe file, to change the speed to 166Mhz or 180Mhz but with no success >_<

Waiting for the next Gp32 release ^^ but it's already great! thanx you!
 
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