Stella 2.1 Updated


T

TelcoLou

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Check the archive folks ... it's been updated.

The control issue is now fixed. Most games I've tried play perfectly; full speed with full sound and perfect controls.

It still freezes when I try to quit out of the emu, and a few games still have a series of short black horizontal lines on the left edge of the screen .. but it doesn't affect gameplay at all.

I'm very impressed ... this is by far the best 2600 emu I've played on any handheld.

Great job zansatsu!

(now time for another 'dev for guru' campaign ;))
 
YES! I will pick this up 1st thing when I get home. Yar's Revenge, here I come!

Regarding the Guru campaign, you get the ball rolling, and I've got your back...
 
It is FANTASTIC! :)

I was playing with it late last night after the initial update. Best 2600 portable emulation ever! B)

Just be sure to do a CLEAN install of the new version ;)

Big thanks to zansatsu and the Stella team!
 
TelcoLou posted on Feb 6 2006 at 07:00 PM said:
Check the archive folks ... it's been updated.

The control issue is now fixed. Most games I've tried play perfectly; full speed with full sound and perfect controls.

It still freezes when I try to quit out of the emu, and a few games still have a series of short black horizontal lines on the left edge of the screen .. but it doesn't affect gameplay at all.

I'm very impressed ... this is by far the best 2600 emu I've played on any handheld.

Great job zansatsu!

(now time for another 'dev for guru' campaign ;))

There are short black lines on the left side of the screen on many Atari games, even on a real Atari. Berzerk is one that comes to mind. THis may be what you are talking about.
http://www.atariage.com/screenshot_page.ht...twareLabelID=29

Check out the lines, are these them?

Chris
 
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TelcoLou posted on Feb 6 2006 at 02:00 PM said:
It still freezes when I try to quit out of the emu, and a few games still have a series of short black horizontal lines on the left edge of the screen .. but it doesn't affect gameplay at all.
For the freezing on exit, I put a little launcher script together that zansatsu put on his website - look in this thread.

Those short black lines you are seing are probably the ones that are there on the real 2600.
 
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christo930 posted on Feb 6 2006 at 04:54 PM said:
TelcoLou posted on Feb 6 2006 at 07:00 PM said:
Check the archive folks ... it's been updated.

The control issue is now fixed. Most games I've tried play perfectly; full speed with full sound and perfect controls.

It still freezes when I try to quit out of the emu, and a few games still have a series of short black horizontal  lines on the left edge of the screen .. but it doesn't affect gameplay at all.

I'm very impressed ... this is by far the best 2600 emu I've played on any handheld.

Great job zansatsu!

(now time for another 'dev for guru' campaign ;))
There are short black lines on the left side of the screen on many Atari games, even on a real Atari. Berzerk is one that comes to mind. THis may be what you are talking about.
http://www.atariage.com/screenshot_page.ht...twareLabelID=29

Check out the lines, are these them?

Chris

Those are the lines :lol: I thought as much, but wasn't sure (you tend to forget things after playing V-games for over 20 years :lol:)

Thanks for clearing it up :)
 
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TelcoLou posted on Feb 6 2006 at 05:06 PM said:
There are short black lines on the left side of the screen on many Atari games, even on a real Atari. Berzerk is one that comes to mind. THis may be what you are talking about.
http://www.atariage.com/screenshot_page.ht...twareLabelID=29

Check out the lines, are these them?

Those are the lines :lol: I thought as much, but wasn't sure (you tend to forget things after playing V-games for over 20 years :lol:)

Thanks for clearing it up :)
The reason for these (in case anyone cares), is due to programming difficulties on the 2600... the video hardware was so primitive that you literally had to construct the video display AS it was being sent to the monitor. Since you had to babysit the video hardware so much, you didn't get a lot of time to do real calculations... so all the real work was done when the raster beam was actually turned off (that is, when it was moving from the right side of the screen to the left to draw the next line, or from the bottom right corner to the top left after a whole frame had been drawn).

Due to the rather weird sprite positioning, it was very difficult to get fine horizontal positioning of sprites. To do anything worthwhile, you had to use the HMOV registers... but this took so long that you couldn't actually fit it in on a scanline, so you'd get a black horizontal line where you couldn't get data to the video hardware in time. This is where all the lines come from, and if you look carefully, it's almost always above or below (or between) sprites, especially in cases where you have more than 2 sprites on a horizontal line. Space Invaders is a classic example of this.

--Zero
 
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Ze_ro posted on Feb 6 2006 at 10:36 PM said:
The reason for these (in case anyone cares)
Yup - what he said. If it doesn't have those lines, it just wouldn't be a 2600 :)

Hiya Ze_ro! ;)
 
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wow. I'm ashamed I don't remember them on the original hardware ... the '80s really were a blur for me ...
 
TelcoLou posted on Feb 6 2006 at 11:36 PM said:
wow. I'm ashamed I don't remember them on the original hardware ... the '80s really were a blur for me ...
It's pretty understandable ;)

Hell, if I didn't have like 15 variations of the 2600 and 300+ carts around - I bet I wouldn't have quite remembered either! :lol:
 
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I love this emulator! However, it has one seemingly small problem. When selecting ROMs from the list, due to the overly sensitive stick, i can't be precise enough to move up or down the list by only one ROM. It only moves by two or three roms. The same thing happens when I try to select, play, options, reload, or quit. It takes a while to get to the play button because it skips over it.
 
K0K0NUT_h3lmut posted on Feb 8 2006 at 01:01 PM said:
I love this emulator! However, it has one seemingly small problem. When selecting ROMs from the list, due to the overly sensitive stick, i can't be precise enough to move up or down the list by only one ROM. It only moves by two or three roms. The same thing happens when I try to select, play, options, reload, or quit. It takes a while to get to the play button because it skips over it.

It's being worked on:

Stella Suggestions/bug reports
 
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So, what does he mean with single-file-zip?

Do you use standard zipped roms or does it mean you can create one zip-file with ALL your roms in it (should make loading the filelist WAY faster)?
 
TelcoLou posted on Feb 8 2006 at 02:05 PM said:
K0K0NUT_h3lmut posted on Feb 8 2006 at 01:01 PM said:
I love this emulator! However, it has one seemingly small problem. When selecting ROMs from the list, due to the overly sensitive stick, i can't be precise enough to move up or down the list by only one ROM. It only moves by two or three roms. The same thing happens when I try to select, play, options, reload, or quit. It takes a while to get to the play button because it skips over it.

It's being worked on:

Stella Suggestions/bug reports
Oh, thnx. I had no idea about that thread. You should've put that on your first post :p
 
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