Why Would You Choose The Gp32ii Over The Psp?


I think the reason that saturn is so hard to emulate is that it has a very complicated graphics processor. I will either buy the gp32II or the projectninja thing, and I DEFINITELY WON'T buy a psp. PSP just isn't made for emulation and sony is totally against it (sony also got pissed when people were selling the psp in the uk, wtf is wrong with them, they are mad at ppl for buying their product?!). I'm looking foward to full speed snes emulation with sound , maybe sega cd (lunar games :D ) and of course all of the emus we have running on the gp32 with much better sound and speed. I am also looking foward to a lot of good homebrew, pc ports, and much more. Even if there isn't any psx or n64 emus I will probably get it just for some awsome homebrew and snes (I could spend my whole life playing snes rpg's :D ).
 
Way to bump a year old thread!

If I remember correctly, the GP2X hadn't even been revealed when this thread was made. It was just rumored and alluded to by Craig at the time. It was certain never called the GP32II (nor was the XGP for that matter).
 
Hmm, so just out of curiousity, how many people were around when this post was made??

I was probably registered, but I don't think I was regularly checking the forums at that time.
 
Holy shit, this thread was unearthed painstakingly from prehistoric bedrock. .. bravo. I guess it was about the XGPs, Never heard of a GP32 II. If GP opts for the most probable solution, the S3C2460 as the chipset, and sticks with the high RAM specs they've made statements about before (96mb on the Mini, 128mb on the XGP), it'd about match the PSP's capabilities in most departments, unless you were able to fully utilize both PSP CPUs to the fullest of their ability, which you really can't. The biggest advantages aren't beating out the PSP in terms of power, though, it's the openness of such a system and the much lower power consumption such a machine would have with a good Samsung SoC, ARM processor cores only, and no optical drive, and the much wider range of software possible with the huge RAM capacity.
 
Epicenter posted on Oct 26 2006 at 09:36 AM said:
Holy shit, this thread was unearthed painstakingly from prehistoric bedrock. .. bravo. I guess it was about the XGPs, Never heard of a GP32 II. If GP opts for the most probable solution, the S3C2460 as the chipset, and sticks with the high RAM specs they've made statements about before (96mb on the Mini, 128mb on the XGP), it'd about match the PSP's capabilities in most departments, unless you were able to fully utilize both PSP CPUs to the fullest of their ability, which you really can't. The biggest advantages aren't beating out the PSP in terms of power, though, it's the openness of such a system and the much lower power consumption such a machine would have with a good Samsung SoC, ARM processor cores only, and no optical drive, and the much wider range of software possible with the huge RAM capacity.

GP32 II was the 'working title' for the GP2X
 
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Who "won" that contest, and did he ever receive his 2X? If that wasn't a micro-scale example of money laundering, nothing was...

- Alex
 
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