Release Ghostbusters and the Secret on Monkey Island : The Fan Game


Farox

Certified Guru
Joined
Jan 8, 2009
Messages
2,412
Age
56
Location
Italy
Website
rbnet.it
Another game just released by Daniele Spadoni: Ghostbusters and the Secret of Monkey Island: The Fan Game.
Celebrating 30 years of the Secret of Monkey Island.

Download here



front2.jpg


shot2.png

--------------------------------

F7 - Restore game
F5 - Save game
F9 - Quit game

-----------------------------------------

Game created with AGS (Adventure Game Studio), and packaged with AGS 3.5.0.24 recompiled for Pandora.

The game run using
gl4es.png
library by ptitSeb.

Enjoy.
 
I notice that there's an AGS runtime 3.3 on the repo. Might be a good idea to update it with 3.5? While it's nice to have pre-packaged games it'd be also nice to have a runtime to run other games (I've just realized that Technobabylon is an AGS game and it would be nice if I could play it on the Pandora)
 
I notice that there's an AGS runtime 3.3 on the repo. Might be a good idea to update it with 3.5? While it's nice to have pre-packaged games it'd be also nice to have a runtime to run other games (I've just realized that Technobabylon is an AGS game and it would be nice if I could play it on the Pandora)

Yes, and i think @ingoreis said that would do the update.
Anyway if you want to test Technobabylon, you could extract the files inside this PND on a directory, delete the .exe (and the associated files) of this game and copy your game files here to test.

Use the script to test the game/s:
#!/bin/bash

pwd=$(pwd)

export PS1='\w\$ '
umask 022

echo "--------------------------------------------------------------"
echo "Setting PATH to $pwd: $PATH"
export PATH=$pwd:$PATH

echo "--------------------------------------------------------------"
echo "Setting LD_LIBRARY_PATH to $pwd/lib"
export LD_LIBRARY_PATH=$pwd/lib

export LIBGL_FB=1
export LIBGL_FASTMATH=1
export LIBGL_ES=2

export HOME=$pwd

./ags $*
 
Hi and thanks for that wonderfull Game. @Farox
I made an Update for testing with latest AGS.

It work now and i will Upload it to the Repo this Evening..yay.
Had used wrong LibGL.so.1 Version too.

But Technobabylon do not work because Custom AGS Engine Settings.


Edit:
I made a little Commercial Video for your Pandora Version @Farox ;)
 
Last edited:
Back
Top