Port Requests


I have found a game that i like to have on Pandora, it's Deflektor X4

deflektorx4.f.DeflektorX40.gif


It's from the same (Ignacio Perez Gil) author of Alien8 a game that i ported some months ago.
The two games have a similar structure of code and i have already compiled it, but the problem here is that is use a resolution of 1024x768 and i could not be able to
scale down to more Pandora friendly 800x480, the game use Allegro lib (version 4) so not possible to use SDL OMAP SCALE. Also is using FMOD for sound but that is not a problem anymore
as the sound routine is the same with Alien 8 (so already ported to SDL).

Here the page of the author with the sources http://retrospec.sgn.net/users/ignacio/dfli.htm
 
I have found a game that i like to have on Pandora, it's Deflektor X4

deflektorx4.f.DeflektorX40.gif


It's from the same (Ignacio Perez Gil) author of Alien8 a game that i ported some months ago.
The two games have a similar structure of code and i have already compiled it, but the problem here is that is use a resolution of 1024x768 and i could not be able to
scale down to more Pandora friendly 800x480, the game use Allegro lib (version 4) so not possible to use SDL OMAP SCALE. Also is using FMOD for sound but that is not a problem anymore
as the sound routine is the same with Alien 8 (so already ported to SDL).

Here the page of the author with the sources http://retrospec.sgn.net/users/ignacio/dfli.htm
Looks like a prettier version of Mirror Magic, nice!
 
I don't think it's an opensource list, just a free software list. For example, DoomRL, I don't find any sourcecode for it.
I'm surprised, but it seems that only DiabloRL is on sourceforge (which IIRC is a FreePascal project).
 
I haven't bought the game yet, but I read on a forum from early in the game's development that Delver runs on just Java and LWJGL. Anyone have advice on trying to take the jar from Delver and run it using the Minecraft PND?
 
An GTA3 Port, even if this only play well on 1GHZ Units, would be pretty great, because this means, its no big deal to port it over too Pyra


Gesendet von iPhone mit Tapatalk
 
@ptitSeb : oops, sorry, I didn't check the ADA games requirements :(

Regarding LGames, I think @mcobit is still around, not so sure about the other porters (Clop and Hermocom).

I couldn't find the LBreakout games on the Repo, but there's an old version (2010) at the Archive.

EDIT: SDL-Ball is also available at the Archive (ported by Paeryn in 2011)

Cheers, Magic Sam
 
An GTA3 Port, even if this only play well on 1GHZ Units, would be pretty great, because this means, its no big deal to port it over too Pyra


Gesendet von iPhone mit Tapatalk

It should be ok... possibly. The Android version runs ok through the droid.pnd or did when I last tried. Admittedly that's a while back. But a native and open source build would be lovely! :p
 
I don't know whether it has been mentioned before, but one of the current Humble Bundles comes with some source:
https://www.humblebundle.com/gamemaker-bundle

I'd buy it for someone who's willing to port this stuff to the Pyra.

I was assuming these would be written using the GamerMaker scripting language, and therefore would not be an easy port to unsupported platforms (Pandora).

Unless it is possible to port them using ENIGMA,I will probably skip this bundle.
 
Back
Top