Games that you HAD TO finish at some point


This thread inspired me to play Cave Story again on the Pandora. Unfortunately I've got to the same point and given up (final battle with the doctor).  Awesome game - just seems to get too difficult too quickly at the end!?

Also - Machine X is super hard on the Pandora version - it doesn't release any goodies like I've seen in all the youtube videos - took me about 80 attempts to beat it!
 
If I remember correctly, the only one I really felt I HAD to finish was Halo 2 prior to Halo 3 coming out. I had gotten stuck and fed up near the end playing it on the original Xbox, but decided to finish it on the 360 so as to be ready for the next game! Sadly now, I need to finish Halo 3 at some stage on the Xbox One before playing no.4 ........ :wacko:   :wacko:
It's a shame those games were not made for PC... I just can't play an FPS with a gamepad...
 
This thread inspired me to play Cave Story again on the Pandora. Unfortunately I've got to the same point and given up (final battle with the doctor).  Awesome game - just seems to get too difficult too quickly at the end!?

Also - Machine X is super hard on the Pandora version - it doesn't release any goodies like I've seen in all the youtube videos - took me about 80 attempts to beat it!
After my many attempts to finish it years ago, I had read a walkthrough, and there were listed MANY upgrades absolutely not easy to find out !!

I still have to try it again too, but the next time I will be prepared... :angry:
 
With regards to HALO; I finished the first one, loving it. I got bored of HALO 2 just before the end - it became confusing and tedious. I barely scraped the beginning of HALO 3 before finding that tedium set in too soon (as well as a supidly high difficulty level). For those reasons I never bothered with HALO 4 and my initial love of the franchise died significantly with each new iteration.
 
FINALLY !! I finished "Baldur's Gate" !! :D

Anyway it was not so awesome as I was expecting... also I made the error to finish the Durlag's Tower at chapter 3... the result was that all my characters were maxed out at the exit, and I played the rest of the game without leveling anymore, and without problems with battles... :(

...also, all the Durlag's Tower quests went broken when finally, at chapter 7, I went to Ulgoth Beard, and everyone was acting as I never went there...

I don't know... this game seems sooo washed out if confronted with Fallout, the latter is ten times better in every way for me (leaving away the turn-based thing that I hate)... at least the musics and the graphic were nice.

There are little things that I missed, like characters I didn't used and some choices here and there, but I will not replay it for that, it didn't take me so much...

The level cap is really a bad and evil thing in this game, playing 4 chapters without upgrades was like the hell, all that unused exp... (in Fallout the cap was lv 21, but it was almost impossible to reach it in a normal play)... also the mage book has too many pages, you will never use the highter spell levels because there are no higher level spells... I was just thinking "wow, when my mage will reach that level will kick some asses !!", but then I found out it was impossible... :(

I just did a backup of the final save and characters, to play BG2 when will be the time...
 
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I finally finished Shadow of the Colossus :D


Waited 10 years to play it, and was still awesome.


Now I just need to continue playing it anyway, to unlock everything :D
 
I remember this NES game "Dr. Chaos", super tough. Me and my brother played independently for a while and then combined our knowledge to finally beat the game (finding those warp zones was a pain).


In similar manner, my neighbor and I played Nightshade on the NES but it was quite tricky to find everything needed to finish the game (lots of puzzles). So I got together with my neighbor to finally solve all the puzzles and complete the game.


My bro finished Robowarrior, which was quite a feat. There's 19 levels (and 8 bosses) and each level can take 10~20 minutes to complete, so it was a 5~6 hour long playthrough. :wacko: He also tried to finish NES Battletoads a lot of times, but at best got to the final level before running out of lives (that game is tough!).


I played Zeliard on a 386 PC way back. The game was installed by the guy which fixed our PC. At some point the PC broke and Zeliard wasn't reinstalled, so I never got to finish the game. But recently got to finish it on Pandora using DosBox. Pretty awesome game for it's time.

Legacy of the Wizard (NES)

someday...

Ugh. I actually tried this on NES emulator and using save states, still couldn't manage to finish it. I reached one boss only. The laberynt is just way too huge, always get lost or going in circles.
 
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Finally finished The Settlers II - Gold Edition !! :D I was a child when I started playing it... actually came out it was easier than I remembered it... (it was like impossible to win at the time)
 
Finally finished The Settlers II - Gold Edition !! :D I was a child when I started playing it... actually came out it was easier than I remembered it... (it was like impossible to win at the time)
Same here, when I played it again, I found it so much easier then in my memory!
 
One of these days I will finish Myst. That game so completely enamoured me and informed my artistic styles as a (hobby) 3d artist that I really feel like I owe it to myself to finish it (WITHOUT FAQS or TIPS).

Also the Marathon trilogy.
 
Same here, when I played it again, I found it so much easier then in my memory!

They say that childrens learn faster, but seems like I needed more than 20 years to understand how to play this game :D
Anyway the game is still almost perfect, the interface and all the things... I wonder why it was re-imagined so many times for the sequels, or why they made the anniversary edition from scratch... they could have just took this with an higher resolution and some bugfixes...

One of these days I will finish Myst. That game so completely enamoured me and informed my artistic styles as a (hobby) 3d artist that I really feel like I owe it to myself to finish it (WITHOUT FAQS or TIPS).

I want to finish it too... but the GOG version I have keeps crashing all the time, and I almost lost the will... :(
 
For me, there were 2 games that stick out: Zelda: A Link to the Past and Morrowind. I LOVED both of them as a kid and still like them a lot, but I never finished them until I grew up, eventhough I always wanted to. I got 100% in A Link to the Past last year and finally finished Morrowind a few monthes ago, though I still have to play the add-ons.

Another one is Banjo-Kazooie, still haven't finished that one and it has the same personal story. And yet another one I have to finish soon is Sam & Max Hit the Road, I played the complete Telltale series (the first season in one sitting :D) in 2014, but promised myself after that to play the first game on the Pyra - I didn't think at that time it would take this long, but I don't want to break my promise. It has since been waiting on my harddrive to be started for the first time...
 
@Agricola : Morrowind took four years to me to finish it, it was the most immersive game I ever played ;) (I had pauses of some months in-between indeed, but the journal and the notes on the map were very useful to let me continue from the last play session)
 
but the journal and the notes on the map were very useful
HOLY MOLY! Did you really just say the journal of Morrowind was useful to you!? It's the biggest mess of a quest journal I've ever seen in a game, you can't even find the pages that reference the main quest. That was, as a kid, my problem with the game, I got so immersed that I didn't even know what I had to do for the story, and because I didn't quite understand the combat system, too, I gave up back then, eventhough I loved the weird world. From the moment on that I knew how the combat system worked, I wanted to finish the game, but the journal and how the f**k I can find anything useful in it without reading page after page of useless information will probably always stay a mystery to me.
 
HOLY MOLY! Did you really just say the journal of Morrowind was useful to you!? It's the biggest mess of a quest journal I've ever seen in a game, you can't even find the pages that reference the main quest. That was, as a kid, my problem with the game, I got so immersed that I didn't even know what I had to do for the story, and because I didn't quite understand the combat system, too, I gave up back then, eventhough I loved the weird world. From the moment on that I knew how the combat system worked, I wanted to finish the game, but the journal and how the f**k I can find anything useful in it without reading page after page of useless information will probably always stay a mystery to me.

Indeed, I liked it very much as it was, but let me explain...
that journal was intended somehow as a day by day diary, not a quest log (like it becomes a little with the Tribunal expansion), so, when I was reading it, after months without playing, I was mentally living again the routes and the events in the order that them happened, not just a:
"Quest done, don't mind"
"Quest todo, let's see where to go even without remembering the background"
"Quest done, don't mind"
(like in the following Bethesda titles)

It was exactly "this mess" that made that game great for me, the quests were requiring much more attention to details to be completed, by conversations, books and/or clueless exploration, and happended many times to me to take out that journal and start reading it again, to find out that litte bit of info that I needed to finish a long forgotten quest, that a passerby just pointed out.

Also many entries were not clear quests, but clues about "something" you still don't know that just happened... and so, as in real life, you can't catalogue them, but write them down for a "maybe" future reference...

Many games have the "New quest added" thing that I really don't like...
you find a ball, take the ball [New quest added] - THE LOST BALL - Go to the children at <this address> to give it back]... WTF !

In Morrowind, you find a ball, and if it's something quest related, you'll have a new entry in the diary "Today I found a strange ball, it was made like this and that, I wonder who left it..." and then you are alone, the rest will be discovered if you will find the right people or if you have new dialog options...
Many times happened to me to find out that I was doing a quest without even knowing it, but getting the reward with surprise !! :D

That was why I, in an unexpected way, started appreciating so much that so confusing game... because I was always lost !! :D
 
@PowerGod
I get what you mean, and the fact there weren't any quest markers like in Oblivion/Skyrim was also a feature I enjoyed. I recently finished The Witcher 3, it's so dumbed down when compared to Morrowind...

I'll also put more thoughts it in spoilers:
But I would have liked it if at least the main quest or guild quests were organised a bit more. Who would write information that's important for the future of the world down the same way as
Ahnassi says it is my turn to give her a gift. She wants just two flowers -- one coda flower for Ahnassi, and one pretty gold kanet for me.
? (real journal entry btw) Every time I returned to the game after a few monthes and had no clue what's the next step in the main quest, I had to flip through pages of useless information like that. That's not realism in my opinion, but yes, I generally liked the quest system more than the dumbed down Skyrim quests with markers for positions where people are hiding from you. Stumbling upon crypts while searching for quest locations that only had the information "go east and turn south at the big stone" was pretty cool, and finding Daedric artifacts felt WAY more rewarding.

All in all, I still love this game and think it's the best in the Elder Scrolls series. The combat/magic system was pretty hard to grasp for my 11 year old mind, but once I got it it was the best thing ever - just throwing a Levitation 1 spell on an enemy to slow him down felt great, especially because it's not supposed to be a negative effect. I really hope OpenMW gets ported to the Pyra :D
 
Finally finished The Witcher 2 after years... I have to admit I'm a bit disappointed... maybe my ending was not the best, but it left me a sensation of incompleteness, like if it should have been something more to do...

also I was expecting to find really legendary equipment, like in the first game where you had to find all the components, but instead here was just a "take the ingredients, make it for me", "done, here", "thanks"

I wanted to wait more, but seems like the time to buy the third chapter
 
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